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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Hauthuum": Tech 3 Battleship

Hauthuum
Tech 3 Battleship
Source: Forged Alliance
Forever
Unit ID: xss0302
Faction: Seraphim
Tech level: 3
Health: 49000
Armour: Normal
Energy cost: 54000
Mass cost: 9000
Build time: 28800 (Details)
Build rate: 1080
Vision radius: 50 (1 km)
Water vision radius: 48 (0.96 km)
Radar radius: 48 (0.96 km)
Sonar radius: 20 (400 m)
Motion type: RULEUMT_Water
Movement speed: 3.2 (64 m/s)
Weapons: 8 (Details)

"Hauthuum" is a Seraphim naval unit included in Forged Alliance Forever. It is classified as a tech 3 battleship unit. The build description for this unit is:

Long-range Surface Bombardment Ship. Armed with three direct fire cannons and two weak anti-air cannons. Equipped with two tactical missile defense systems. Can build and launch strategic nuclear weapons.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Manual Launch
  • Radar
  • Sonar
  • Tactical Missile Defense

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Heavy Quarnon Cannon (×3)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SDFHeavyQuarnonCannon01
DPS estimate: 150 (?)
Damage: 600 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 128 (2.56 km)
Firing arc: 320°
Firing cycle: Once every 4.0s (?)
Ele-athrun Tactical Missile Defense (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: SIMAntiMissile02
Damage: 1 (?)
Damage type: Normal
Max range: 31 (0.62 km)
Min range: 2 (40 m)
Firing cycle: Once every 2.0s (?)
Olaris AA Artillery Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: SAAOlarisAAArtillery05
DPS estimate: 15 (?)
Damage: 8 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 40 (0.8 km)
Firing cycle: Once every 1.1s (?)
Inaino Strategic Missile Launcher

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SIFInainoStrategicMissile02
DPS estimate: 30000 (?)
Damage: 30000 (?)
Damage radius: 30 (0.6 km)
Outer damage: 500
Outer radius: 40 (0.8 km)
Damage type: Nuke
Max range: 410 (8.2 km)
Min range: 128 (2.56 km)
Firing cycle: Once every 1.0s (?)
Projectile storage: 0/5

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 32 kills gives: +4900
  2. 64 kills gives: +9800
  3. 96 kills gives: +14700
  4. 128 kills gives: +19600
  5. 160 kills gives: +24500
Categories : SERAPHIM · TECH3 · MOBILE · DIRECTFIRE · NAVAL · SILO
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