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XSS0302
(Jip) Willem Wijnia edited this page May 12, 2024
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Hauthuum Tech 3 Battleship |
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Source: | Forged Alliance Forever |
Unit ID: | xss0302 |
Faction: | Seraphim |
Tech level: | 3 |
Health: | 49000 |
Armour: | Normal |
Energy cost: | 54000 |
Mass cost: | 9000 |
Build time: | 28800 (Details) |
Build rate: | 1080 |
Vision radius: | 50 (1 km) |
Water vision radius: | 48 (0.96 km) |
Radar radius: | 48 (0.96 km) |
Sonar radius: | 20 (400 m) |
Motion type: | RULEUMT_Water |
Movement speed: | 3.2 (64 m/s) |
Weapons: | 8 (Details) |
"Hauthuum" is a Seraphim naval unit included in Forged Alliance Forever. It is classified as a tech 3 battleship unit. The build description for this unit is:
Long-range Surface Bombardment Ship. Armed with three direct fire cannons and two weak anti-air cannons. Equipped with two tactical missile defense systems. Can build and launch strategic nuclear weapons.
Contents
Hover over abilities to see effect descriptions.
- Anti-Air
- Manual Launch
- Radar
- Sonar
- Tactical Missile Defense
Build times from the development branch of the game:
- 03:12 ‒ 281/s ‒ 47/s — Built by Tech 3 Naval Factory HQ
- 03:12 ‒ 281/s ‒ 47/s — Built by Tech 3 Naval Factory
The following orders can be issued to the unit:
Heavy Quarnon Cannon (×3)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | SDFHeavyQuarnonCannon01 |
DPS estimate: | 150 (?) |
Damage: | 600 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 128 (2.56 km) |
Firing arc: | 320° |
Firing cycle: | Once every 4.0s (?) |
Ele-athrun Tactical Missile Defense (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Projectile (Anti-tactical) |
Projectile: | SIMAntiMissile02 |
Damage: | 1 (?) |
Damage type: | Normal |
Max range: | 31 (0.62 km) |
Min range: | 2 (40 m) |
Firing cycle: | Once every 2.0s (?) |
Olaris AA Artillery Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | SAAOlarisAAArtillery05 |
DPS estimate: | 15 (?) |
Damage: | 8 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing cycle: | Once every 1.1s (?) |
Inaino Strategic Missile Launcher
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | SIFInainoStrategicMissile02 |
DPS estimate: | 30000 (?) |
Damage: | 30000 (?) |
Damage radius: | 30 (0.6 km) |
Outer damage: | 500 |
Outer radius: | 40 (0.8 km) |
Damage type: | Nuke |
Max range: | 410 (8.2 km) |
Min range: | 128 (2.56 km) |
Firing cycle: | Once every 1.0s (?) |
Projectile storage: | 0/5 |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 32 kills gives: +4900
- 64 kills gives: +9800
- 96 kills gives: +14700
- 128 kills gives: +19600
- 160 kills gives: +24500
Categories : SERAPHIM · TECH3 · MOBILE · DIRECTFIRE · NAVAL · SILO |
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