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UEL0401
(Jip) Willem Wijnia edited this page May 12, 2024
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Fatboy Experimental Mobile Factory |
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Source: | Forged Alliance Forever |
Unit ID: | uel0401 |
Faction: | UEF |
Tech level: | 4 (Experimental) |
Health: | 12500 (+20/s) |
Armour: | Experimental |
Shield health: | 20000 (+100/s) |
Shield radius: | 12.5 (250 m) |
Energy cost: | 350000 |
Mass cost: | 28000 |
Build time: | 47500 (Details) |
Maintenance cost: | 600/s |
Build rate: | 135 |
Energy storage: | 1000 |
Mass storage: | 200 |
Vision radius: | 32 (0.64 km) |
Water vision radius: | 32 (0.64 km) |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 1.75 (35 m/s) |
Misc radius: | 300 (6 km) (?) |
Weapons: | 10 (Details) |
Wreckage: |
11250 22680 |
"Fatboy" is a UEF seabed amphibious unit included in Forged Alliance Forever. It is classified as a experimental mobile factory unit. The build description for this unit is:
Experimental Amphibious Mobile Factory. Equipped with battleship-level weaponry, a bubble shield, air staging and a land factory.
Contents
Hover over abilities to see effect descriptions.
- Air Staging
- Amphibious
- Anti-Air
- Factory
- Shield Dome
- Torpedoes
- Volatile
Build times from the development branch of the game:
- 14:08 ‒ 413/s ‒ 33/s — Built by Tech 3 Support Armored Command Unit
- 24:21 ‒ 239/s ‒ 19/s — Built by Tech 3 Engineer
- 22:37 ‒ 258/s ‒ 21/s — Built by Tech 3 Engineering Drone
- 1:19:10 ‒ 74/s ‒ 6/s — Built by Armored Command Unit
The following orders can be issued to the unit:
It has the build categories:
BUILTBYTIER3FACTORY UEF MOBILE LAND
BUILTBYTIER2FACTORY UEF MOBILE LAND
BUILTBYLANDTIER2FACTORY UEF MOBILE LAND
This unit has 4 docking slots consisting of 4 small attach points.
Gauss Cannon (×4)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFGauss04 |
DPS estimate: | 750 (?) |
Damage: | 250 (?) |
Damage radius: | 1.5 (30 m) |
Damage instances: | 3 projectiles |
Damage type: | Normal |
Max range: | 100 (2 km) |
Firing arc: | 200°, 220°, 200°, 220° |
Firing cycle: | Once every 1.0s (?) |
Hells Fury Riot Gun (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFRiot02 |
DPS estimate: | 500 (?) |
Damage: | 150 (?) |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Firing arc: | 180° |
Firing cycle: | Once every 0.3s (?) |
Linked Railgun (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAARailgun01 |
DPS estimate: | 57 (?) |
Damage: | 20 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Firing cycle: | Once every 0.7s (?) |
Angler Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | TANAnglerTorpedo02 |
DPS estimate: | 75 (?) |
Damage: | 75 (?) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing cycle: | Once every 4.0s (?) |
Death Weapon
Damage: | 4000 |
Damage radius: | 7 (140 m) |
Damage type: | DeathExplosion |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 40 kills gives: +1250
- 80 kills gives: +2500
- 120 kills gives: +3750
- 160 kills gives: +5000
- 200 kills gives: +6250
Categories : UEF · EXPERIMENTAL · MOBILE · LAND · SHIELD · AIRSTAGINGPLATFORM · ARTILLERY |
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