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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Megalith": Experimental Megabot

Megalith
Experimental Megabot
Source: Forged Alliance
Forever
Unit ID: xrl0403
Faction: Cybran
Tech level: 4 (Experimental)
Health: 110000 (+0.5/s)
Armour: Experimental
Energy cost: 437500
Mass cost: 37500
Build time: 60625 (Details)
Build rate: 45
Vision radius: 32 (0.64 km)
Water vision radius: 32 (0.64 km)
Sonar radius: 76 (1.52 km)
Motion type: RULEUMT_Amphibious
Movement speed: 2 (40 m/s)
Weapons: 7 (Details)
Wreckage: 99000
30375

"Megalith" is a Cybran seabed amphibious unit included in Forged Alliance Forever. It is classified as a experimental megabot unit. The build description for this unit is:

Experimental Amphibious Megabot, armed with Proton Cannons, torpedoes and a weak anti-air solution. Equipped with anti-torpedo flares and an egg-based engineering system.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Engineering
  5. Weapons
  6. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Amphibious
  • Anti-Air
  • Factory
  • Massive
  • Sonar
  • Torpedoes
  • Torpedo Defense
  • Volatile

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Engineering

It has the build categories:

  • xrl0002
  • xrl0003
  • xrl0004
  • xrl0005
  • drlk005
These build categories allow it to build the following mod units:

Weapons

Proton Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFProtonCannon05
DPS estimate: 1154 (?)
Damage: 750 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 64 (1.28 km)
Min range: 4 (80 m)
Firing arc: 110°
Firing cycle: Once every 1.3s (?)
Nanite Torpedo Launcher

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: CANTorpedoNanite01
DPS estimate: 308 (?)
Damage: 20 (?)
Damage instances: 4 projectiles
5 DoT pulses
Damage type: Normal
Max range: 64 (1.28 km)
Firing cycle: Once every 1.3s (?)
Anti-Torpedo Flare

Target type: RULEWTT_Projectile
(Anti-torpedo)
Projectile: CIMAntiTorpedo02
Damage: 2 (?)
Damage instances: 6 projectiles
Damage type: Normal
Max range: 25 (0.5 km)
Firing cycle: Once every 7.7s (?)
Electron Flak

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: CAABurstCloud01
DPS estimate: 30 (?)
Damage: 18 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 40 (0.8 km)
Firing cycle: Once every 0.6s (?)
Brackman Hack Peg Launcher

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CIFBrackmanHackPegs01
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 30 (0.6 km)
Min range: 6 (120 m)
Firing cycle: Once every 33.3s (?)
Flags: Artillery shield blocks
Megalith Death

Damage: 8000
Damage radius: 9 (180 m)
Damage type: DeathExplosion
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 90 kills gives: +11000
  2. 180 kills gives: +22000
  3. 270 kills gives: +33000
  4. 360 kills gives: +44000
  5. 450 kills gives: +55000
Categories : CYBRAN · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND · FACTORY
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