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UES0203
(Jip) Willem Wijnia edited this page May 12, 2024
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Tigershark Tech 1 Attack Submarine |
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Source: | Forged Alliance Forever |
Unit ID: | ues0203 |
Faction: | UEF |
Tech level: | 1 |
Health: | 800 |
Armour: | Normal |
Energy cost: | 2880 |
Mass cost: | 360 |
Build time: | 1440 (Details) |
Vision radius: | 32 (0.64 km) |
Water vision radius: | 32 (0.64 km) |
Sonar radius: | 60 (1.2 km) |
Motion type: | RULEUMT_SurfacingSub |
Movement speed: | 6 (120 m/s) |
Weapons: | 2 (Details) |
"Tigershark" is a UEF submarine unit included in Forged Alliance Forever. It is classified as a tech 1 attack submarine unit. The build description for this unit is:
Basic Attack Submarine. Can surface to enable a weak direct fire cannon for additional firepower.
Contents
Hover over abilities to see effect descriptions.
- Sonar
- Submersible
- Torpedoes
Build times from the development branch of the game:
- 01:12 ‒ 40/s ‒ 5/s — Built by Tech 1 Naval Factory
- 00:16 ‒ 180/s ‒ 23/s — Built by Tech 2 Naval Factory HQ
- 00:16 ‒ 180/s ‒ 23/s — Built by Tech 2 Naval Factory
- 00:09 ‒ 300/s ‒ 38/s — Built by Tech 3 Naval Factory HQ
- 00:09 ‒ 300/s ‒ 38/s — Built by Tech 3 Naval Factory
The following orders can be issued to the unit:
Angler Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | TANAnglerTorpedo02 |
DPS estimate: | 38 (?) |
Damage: | 75 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 32 (0.64 km) |
Firing cycle: | Once every 4.0s (?) |
Light Plasma Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFPlasma01 |
DPS estimate: | 25 (?) |
Damage: | 25 (?) |
Damage type: | Normal |
Max range: | 32 (0.64 km) |
Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 4 kills gives: +80
- 8 kills gives: +160
- 12 kills gives: +240
- 16 kills gives: +320
- 20 kills gives: +400
Categories : UEF · TECH1 · MOBILE · ANTINAVY · DIRECTFIRE · NAVAL |
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