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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Soul Ripper": Experimental Gunship

Soul Ripper
Experimental Gunship
Source: Forged Alliance
Forever
Unit ID: ura0401
Faction: Cybran
Tech level: 4 (Experimental)
Health: 75000 (+75/s)
Armour: Experimental
Energy cost: 812000
Mass cost: 29000
Build time: 48000 (Details)
Maintenance cost: 600/s
Vision radius: 46 (0.92 km)
Water vision radius: 10 (200 m)
Flags: Radar stealth
Motion type: RULEUMT_Air
Movement speed: 9 (180 m/s)
Elevation: 12
Weapons: 7 (Details)
Wreckage: 67500
23490

"Soul Ripper" is a Cybran aircraft unit included in Forged Alliance Forever. It is classified as a experimental gunship unit. The build description for this unit is:

Experimental Gunship, armed with devastating direct fire weaponry and two anti-air missile systems.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Personal Radar Stealth

Construction

Build times from the Steam/retail version of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Iridium Rocket Pack (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFRocketIridium01
DPS estimate: 285 (?)
Damage: 190 (?)
Damage instances: 3 projectiles
Damage type: Normal
Max range: 30 (0.6 km)
Firing arc: 160°, 720°
Firing cycle: Once every 2.0s (?)
Nanite Missile System (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: CAAMissileNanite03
DPS estimate: 120 (?)
Damage: 150 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 60 (1.2 km)
Firing arc: 240°
Firing cycle: Once every 2.5s (?)
Heavy Electron Bolter (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFBolter03
DPS estimate: 929 (?)
Damage: 325 (?)
Damage radius: 3 (60 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 30 (0.6 km)
Firing cycle: Once every 0.7s (?)
Air Crash

Damage: 5000
Damage radius: 8 (160 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 80 kills gives: +7500
  2. 160 kills gives: +15000
  3. 240 kills gives: +22500
  4. 320 kills gives: +30000
  5. 400 kills gives: +37500
Categories : CYBRAN · EXPERIMENTAL · MOBILE · AIR
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