Skip to content

Releases: Aviuz/PrisonLabor

Beta 0.8.6

04 Oct 11:45
Compare
Choose a tag to compare
  • fixed bug that Sowing job do not comply to Labor Area
  • removed JoyGiver debris

Beta 0.8.3

30 Sep 14:13
Compare
Choose a tag to compare

0.8.3

  • fixed bugs with disabling mod (now you can safely disable mod again)
  • fixed bug with prioritizing work

0.8.2

  • fixed drawing icons on world

Beta 0.8.1

26 Sep 20:22
Compare
Choose a tag to compare
  • added slider to Bills (temporary fix)
  • fixed Bill "Prisoner only" button (I think, let me know if you still experience errors)
  • fixed prisoners aren't working when Motivation is disabled (via Settings)
  • fixed null-reference error on some revolts incidents

Beta 0.8.0

25 Sep 21:08
Compare
Choose a tag to compare
  • added revolts
  • reduced manipulation capability of prisoners (now they have 80% of normal manipulation, down from 100%)
  • added default prisoner interaction mode option to settings menu
  • fixed comatibility issues with Dubs Hygiene and Central Heating Mod (prisoners now use toilets and showers)
  • added "Labor area" tool in "Zones" category
  • added "Prisoner only"("Colony only", "Colonists only") button in bill menu
  • fixed forbidden bug with harvesting plants (again)
  • added SeedsPlease compatibility
  • added tutorials triggers (now all tutorials will be shown)
  • added watched tutorials to properties (tutorials will no longer be shown after reenabling mod)
  • excluded supervising from labor
  • reworked inspiration: Now insiration is AOE around warden, and will prevent prisoners from escaping.
  • added icons above prisoners indicating whenever he's being motivated/inspired
  • fixed Toil reservation bug (not respecting prisoners' job)
  • rewritten news dialog
  • perfomance and code improvements
  • added "Work and recruit" option

Alpha 0.7 (Hotfix)

25 Jul 16:27
Compare
Choose a tag to compare
Alpha 0.7 (Hotfix) Pre-release
Pre-release
  • fixed "empty news" bug

Alpha 0.7

25 Jul 15:57
Compare
Choose a tag to compare
Alpha 0.7 Pre-release
Pre-release
  • fixed "failing to reserve food" bug (that one with circling warden around food)
  • prisoners now stop working (while "anything" time) while starving instead of hungry. They will still get minor debuff
  • wardens will no longer watch over not working prisoners
  • prisoners will no longer work if waiting for operation
  • fixed bug preventing prisoners from cleaning
  • added "starving prisoners" alert
  • added settings
  • changed "Your prisoner stopped working" message to "Prisoners aren't working" alert

Alpha 0.6a

22 Jul 14:06
Compare
Choose a tag to compare
Alpha 0.6a Pre-release
Pre-release
  • fixed some bugs with old Laziness bar

Alpha 0.6

22 Jul 14:07
Compare
Choose a tag to compare
Alpha 0.6 Pre-release
Pre-release
  • changed mechanics of getting food by prisoners
  • added time restrictions
  • changed "Laziness" to "Motivation" and inverted
  • added WorkTab by Fluffy compatibility

Alpha 0.5a (Hotfix)

16 Jul 14:08
Compare
Choose a tag to compare
Alpha 0.5a (Hotfix) Pre-release
Pre-release
- fixed that new subscribers see all "old player" messages
- fixed reserving food for prisoners
- fixed "work settings not initialized" error

Alpha 0.5

16 Jul 04:12
Compare
Choose a tag to compare
Alpha 0.5 Pre-release
Pre-release
Version 0.5

- added growing to available jobs
- added prisoner work priorities to "Work" tab
- food is no longer reserved in prison cell unless is brought by warden
- food is now delivered by Wardens even if prisoner get out of his prison cell
- disabled passive "Laziness" when prisoner have no work to do