Releases: Aviuz/PrisonLabor
Releases · Aviuz/PrisonLabor
v1.4.1
- Added Work and bloodfeed interaction for biotech dlc
- Added Work and hemogen farm interaction for biotech dlc
- Resocialization offer should not appear on pawn with Unwavering Loyalty
- Work and x interaction updated to have similar options to vanilla one
- Some interaction should be blocked due to Unwavering Loyalty
- Fix for mech gestator usage
- Recruited prisoners should have removed drain hemogen bill
- Prisoners should not be revolting if genes don't allow that
v1.4.0
- Update for Rimworld 1.4. All listed features below will only work with game version 1.4.
- Compatibility patch for CleaningArea
- Compatibility patch for Hospitality. Prisoners will entertain guest.
- Compatibility patch for Therapy. Prisoners can get therapy now.
- Split all compatibility patches into DLL. Mod order is required for prison labor.
- Prisoners can use variant of joy giver building like poker table. Joy need is disabled, but during recreation time their mood will be improved. It will happen only during recreation time assignment.
- Refactor of prisoners job giver. No new future here, but with enabled prison labor debug logging more info what going on in prisoner mind going on.
v1.3.11
v1.3.10
v1.3.9
v1.3.8
v1.3.7
v1.3.6
v1.3.5
- Unlocked taking prisoners to their bed at any place
- Removed default interaction NRE in UI
- Added removing PL hediffs after enslaving prisoner
- Corrected some spelling and grammatical errors on the tutorial. (https://github.com/marshyyyy)
- German translation (https://github.com/thephluxer)
v1.3.4
1.3.4
- Not spawned pawns should not appear in "Prisoner can escape" alert (e.g. escaped prisoner)
- Added option to escort prisoner back to cell.
- Fixes for option to arrest escaping prisoner without withdraw.
- German translation (https://github.com/thephluxer)