Skip to content

Releases: Aviuz/PrisonLabor

v1.4.1

28 Oct 10:21
9fb37b6
Compare
Choose a tag to compare
  • Added Work and bloodfeed interaction for biotech dlc
  • Added Work and hemogen farm interaction for biotech dlc
  • Resocialization offer should not appear on pawn with Unwavering Loyalty
  • Work and x interaction updated to have similar options to vanilla one
  • Some interaction should be blocked due to Unwavering Loyalty
  • Fix for mech gestator usage
  • Recruited prisoners should have removed drain hemogen bill
  • Prisoners should not be revolting if genes don't allow that

v1.4.0

12 Oct 22:32
f5f61aa
Compare
Choose a tag to compare
  • Update for Rimworld 1.4. All listed features below will only work with game version 1.4.
  • Compatibility patch for CleaningArea
  • Compatibility patch for Hospitality. Prisoners will entertain guest.
  • Compatibility patch for Therapy. Prisoners can get therapy now.
  • Split all compatibility patches into DLL. Mod order is required for prison labor.
  • Prisoners can use variant of joy giver building like poker table. Joy need is disabled, but during recreation time their mood will be improved. It will happen only during recreation time assignment.
  • Refactor of prisoners job giver. No new future here, but with enabled prison labor debug logging more info what going on in prisoner mind going on.

v1.3.11

23 Apr 22:11
ca709a2
Compare
Choose a tag to compare
  • Fixed recruitment error for not working prisoners

v1.3.10

18 Apr 12:28
67e97b6
Compare
Choose a tag to compare
  • Motivated prisoners should respect food polices
  • Fixed: prisoner should be able to use scanners
  • Fixed: warden interaction with prisoners (converting already converted prisoners, interacting with prisoners not capable to talking)

v1.3.9

13 Apr 21:31
9a47195
Compare
Choose a tag to compare
  • Prisoner labor area fixes

v1.3.8

13 Apr 13:52
c68fd99
Compare
Choose a tag to compare
  • Harmony patches for clean and remove snow
  • Drugs policy tracker enabled for prisoners

v1.3.7

09 Dec 22:19
d57c111
Compare
Choose a tag to compare
  • More NPR checks in prisoners tab GUI

v1.3.6

08 Dec 21:37
12ba320
Compare
Choose a tag to compare
  • CashRegister compatibility patch
  • Jailor is now only responsible for supervising and executing prisoners
  • Warden is responsible for recruting, converting and providing food for prisoners
  • Various patches for workgiver regarding prisoners.

v1.3.5

03 Nov 22:23
787d152
Compare
Choose a tag to compare
  • Unlocked taking prisoners to their bed at any place
  • Removed default interaction NRE in UI
  • Added removing PL hediffs after enslaving prisoner
  • Corrected some spelling and grammatical errors on the tutorial. (https://github.com/marshyyyy)
  • German translation (https://github.com/thephluxer)

v1.3.4

17 Sep 15:36
7a5104f
Compare
Choose a tag to compare

1.3.4

  • Not spawned pawns should not appear in "Prisoner can escape" alert (e.g. escaped prisoner)
  • Added option to escort prisoner back to cell.
  • Fixes for option to arrest escaping prisoner without withdraw.
  • German translation (https://github.com/thephluxer)