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Merge remote-tracking branch 'origin/master'
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Aviuz committed Sep 25, 2017
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</p>
<p align="center">
<a href="https://github.com/Aviuz/PrisonLabor/releases">
<img src="https://img.shields.io/badge/version-0.7-orange.svg?style=flat" alt="v0.7" />
<img src="https://img.shields.io/badge/version-0.8.0-orange.svg?style=flat" alt="v0.7" />
</a>
</p>

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* Prison area - prisoners in order to work need to reach target. You can check "Hold open" option on doors. Be aware, they will try to run if they see opportunity.
* "Prisoners only" tools - You can mark orders and bills by tools that exclude colonist from work.

## Alpha
This is early alpha version! Some features can be changed, and there are many that will be added. There can be bugs or compatibility collisions.
## Beta
This is beta version. Some ascpects of mod still need to be balanced (like motivation). There can be still some bugs.

## Compatibility
* Works with mods that add Jobs of type cook/mine/craft/haul/clean like Quarry, or Haulers Can Haul To Blueprints
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