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daRabbit edited this page Dec 9, 2018 · 2 revisions

Rooftrellen, the Treant Protector, is a melee strength hero who speaks for the forest, rooting enemies, and heals allies.

Difference to vanilla

  • Leech Seed damage and heal increased.
  • Living Armor cooldown reduced.

Abilities

Q: Nature's Guise

Ability: Passive
Affects: Self/Enemies

Turns Treant invisible after a short delay when he is within close radius of a tree. Increases movement speed while invisible, and causes a disarming root when attacking out of invisibility.

Tree Search Radius: 265
Fade Delay: 4/3.5/3/2.5/1.5/0.5
Movement Speed Bonus: 14%/18%/22%/26%/36%/46%
Root Damage: 30/90/150/210/330/450
Root Duration: 0.4/1/1.6/2.2/2.2/2.2 (Talent 2.4/3/3.6/4.2/4.2/4.2)
Invisibility Linger Duration: 0.75

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W: Leech Seed

Ability: Target Unit
Affects: Enemies/Allies
Damage Type: Magical
Pierces Spell Immunity: No
Dispellable: Yes
100/110/120/130/210/290 mana || 16/13/10/7/7/7 cooldown

Treant plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it. Pulses 7 times.

Cast Range: 350
Cast Point: 0.5
Radius: 500
Pulse Interval: 0.75
Damage and Heal per Pulse: 25/40/50/60/180/280 (Talent 65/80/90/100/220/320)
Move Speed Slow: 16%/20%/24%/28%/28%/28%
Duration: 5.25

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E: Living Armor

Ability: Target Point/Target Unit (Talent Target Area)
Affects: Allies
50 mana || 12 cooldown

Infuses the target hero or structure with a protective coating which grants bonus regeneration. Also blocks some damage from all sources. Dispels when a number of damage instances are taken.

Cast Range: Global
Cast Point: 0.5
Radius: 0 (Talent 700)
Damage Block Instances: 4/5/6/7/11/15 (Talent 6/7/8/9/13/17)
Damage Block: 20/40/60/80/230/380
Health Regeneration Bonus: 4/8/12/16/48/96
Duration: 15

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R: Overgrowth

Ability: No Target
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: Yes
Dispellable: Yes
150/175/200/225/250 mana || 100/85/70/70/70 cooldown

Summons an overgrowth of vines and branches around Treant that prevent afflicted enemies from moving, blinking, going invisible, or attacking.

Cast Point: 0.5
Radius: 800 (Talent 1150)
Duration: 3/3.75/4.5/5/5.5
Eyes in the Forest DPS: 175

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D: Eyes in the Forest

(Aghanim's Scepter required)
Ability: Target Unit
Affects: Trees
100 mana || 35 cooldown

Treant Protector enchants a tree, which grants him unobstructed vision in that location. If Overgrowth is cast, units within a 800 radius of an enchanted tree will be entangled and damaged.

Cast Range: 160
Cast Point: 0.2
Vision/Overgrowth Radius: 800 (Talent 1150)

Talents


Talents
700 AoE Living Armor

25

+350 Eyes and Overgrowth
Area of Effect
+40 Leech Seed
Damage/Heal

20

+2s Nature's Guise Root
2s Tree Respawn Time

15

+90 Damage
10% Cooldown Reduction

10

+2 Living Armor
Block Instances

Trivia

  • Currently none, for now.
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