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daRabbit edited this page Dec 9, 2018 · 3 revisions

Squee, Spleen, and Spoon, the Techies, are ranged Intelligence heroes, well known for giving crippling fear to the enemies and make them watch their step for their mines will eliminate those who step on it.

Difference to vanilla

  • Talent changes for balance.

Abilities

Q: Proximity Mines

Ability: Target Area
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: Yes
110/130/150/170/270/370 mana || 12 cooldown

Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 400 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1.6 seconds. The explosion deals full damage in the blast radius, and deals 25% damage to buildings.

Cast Point: 0
Cast Range: 100
Trigger Radius: 400
Damage Radius: 400
Activation Delay/Fade Time: 1.75
Detonation Delay: 1.6
Damage: 200/400/600/800/2000/3500
Building Damage Percentage: 25%
Note:

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W: Stasis Trap

Ability: Target Area
Affects: Enemies
Pierces Spell Immunity: No
Dispellable: Yes
80/110/140/160/290/430 mana || 20/16/13/10/7.5/5 cooldown

Plant an invisible trap that roots nearby enemy units instantly when triggered.

Cast Point: 1
Cast Range: 150
Trigger Radius: 400
Root Radius: 600
Activation Delay/Fade Time: 2
Root Duration: 2/3/4/5/5/5

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E: Blast Off!

Ability: Target Area
Affects: Enemies/Allies
Damage Type: Magical/Pure
Pierces Spell Immunity: No
100/125/150/175/300/425 mana || 35 cooldown

Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and silence enemies. Upon landing, the assault deals Techies damage equal to 50% of their max health.

Cast Point: 1
Cast Range: 1000
Radius: 400
Max Health as Self Damage: 50%
Area Damage: 300/400/500/600/1300/2000 (Talent 600/700/800/900/1600/2300)
Leap Duration: 0.75
Silence Duration: 4/5/6/7/7/7

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F: Minefield Sign

Ability: Target Area
Affects: Allied Units

Plant a warning sign to remind enemies to step lightly. Only one sign can exist at a time. Lasts 180 seconds.

Cast Point: 0
Cast Range: 10
Invisibility Radius: 0 (Aghanim's Scepter: 125)
Invisibility Fade Time: 0
Max Signs: 1
Aura Linger Duration: 0.5
Duration: 180
Note:

  • Aghanim's Scepter Effect: Hides Proximity mines, Stasis traps, and Remote mines around the sign from true sight.

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R: Remote Mines

Ability: Target Point
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: Yes
200/240/300/600/900 mana || 10 cooldown

Plant an invisible explosive that will only detonate after a brief delay when triggered. Does not damage buildings.

Cast Point: 1
Cast Range: 500 (Aghanim's Scepter: 700)
Damage Radius: 425
Activation Delay: 0
Detonation Delay: 0.25
Fade Time: 2
Damage: 300/450/600/1300/2100 (Aghanim's Scepter: 450/600/750/1700/2625)
Mine Duration: 600
Note:

  • Aghanim's Scepter Effect: Increased Damage and Cast Range.
  • Remote mines can be detonated by using "Pinpoint Detonate" on the Remote mines or use "Focused Detonate" on techies's skills.

Talents


Talents
+200 Mines Movement
Speed

25

+251 Damage
+100 Attack Range

20

+50 Movement Speed
+6 Mana Regen

15

+300 Blast Off Damage
-4s Proximity Mines
Cooldown

10

+10% Spell Amplification

Level 25 Talent: Mobile Mines

Mines, including statis traps, can move with 200 move speed.

Trivia

  • If you're a techies player, now is the time to shine.
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