Releases: Aviuz/PrisonLabor
Releases · Aviuz/PrisonLabor
v1.2.0
New features and bugfixes works only with Rimworld 1.2+. Should work fine on old saves but new game recommended.
- Added posibility to remove handcuffs and legscuffs. Those changes affects only moving and manipulation. More effects will be added in future.
- Added posibility to assign bill to selected prisoner
- Fixed prisoners chains hediff for arrivals or crashlanders. Released prisoners also should not be effected by chain (hopefully)
Please wipe out PL mod directory when installing this version.
v1.1.11
v1.1.10
- Fixes for construction job. Repairing, hauling resources to frame and blueprint, building frame, smoothing wall and floor should now work correctly.
- Fix for disappearing work tab. Request from Simple slavery mod author. Simple slavery finally compatible?
- Added option in menu to allow prisoners rest until fully healed.
v1.1.9
v1.1.8
- Turn on/off prisoner suicide should work now
- Performance optimalisation (https://github.com/kbatbouta)
v1.1.7
v1.1.6
v1.1.5
- remove wealth tracker from prisioners mining
- updated part releated with seed please (no tested)
- added some checks to remove npr errors
- added more checks if prisioners should stay in bed
- Quarry from Quarry mod should works with labor area
- Added french translation (https://github.com/cprodhomme)
- fixed deep drills reservation by colonist and prisioners
v1.1.4
- Fixed forbidden resources extracted by prisoners
- Fixed labor arena being not respected by colonist
- Fixed prisoners' reservation issue
- Extracted resources by prisoners should not be forbidden anymore
- Refactored part of code to make mod more Rimworld update proof
- It may require starting new game...
- Big thanks to discord users who help test dev version specially to Mr. Mauer, McBlackjack, Snails and calliban.
Prison Labor v1.1.3
- updated to new RimWorld version (https://github.com/Hazzer)
- fixed active skill (https://github.com/PeteTimesSix)