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time
TimotheeGreg edited this page Aug 24, 2023
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11 revisions
time() -> ticks
elapsed since game start
- ticks : the number of milliseconds elapsed since the game was started
This function returns the number of milliseconds elapsed since the cartridge began execution. Useful for keeping track of time, animating items and triggering events.
-- time demo
function TIC()
cls()
--Show rising time
print('Seconds elapsed: '..time()/1000)
--Blink warning
if(time()%500>250) then
print('Warning!',0,30)
end
--After 2 seconds show this message
if(time()>2000)then
print('Fugit inreparabile tempus',0,60)
end
end
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