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Player_Creatures.txt

Michal Brzozowski edited this page Feb 26, 2021 · 1 revision

title: Player Creatures.txt permalink: wiki/Player_Creatures.txt/ layout: wiki

# Keepers
\{
  \{
 creatureId = \{ KEEPER_MAGE KEEPER_MAGE_F \}
 tribeAlignment = EVIL
 immigrantGroups = \{imps dark_keeper\}
 technology = \{
  alchemy advanced`` ``alchemy alchemical`` ``conversion humanoid`` ``mutation beast`` ``mutation
  pig`` ``breeding iron`` ``working jewellery two-handed`` ``weapons traps archery sorcery
  advanced`` ``sorcery magical`` ``weapons master`` ``sorcery demonology
 \}
 initialTech = \{ sorcery \}
 buildingGroups = \{
  structure doors floors storage quarters library throne beds beast_cage pigsty coffins
  training crafting demon_shrine prison orders installations magical_installations traps
 \}
 workshopGroups = \{ basic traps \}
 description = Build`` ``and`` ``manage`` ``your`` ``dream`` ``dungeon,`` ``defend`` ``against`` ``raids,`` ``and`` ``attack`` ``your`` ``enemies!
  \}
  \{
 creatureId = \{ KEEPER_KNIGHT KEEPER_KNIGHT_F \}
 tribeAlignment = EVIL
 immigrantGroups = \{peseant_prisoners dark_keeper\}
 technology = \{
  alchemy advanced`` ``alchemy alchemical`` ``conversion humanoid`` ``mutation beast`` ``mutation
  pig`` ``breeding iron`` ``working jewellery two-handed`` ``weapons traps archery sorcery
  advanced`` ``sorcery magical`` ``weapons master`` ``sorcery demonology
 \}
 initialTech = \{ iron`` ``working \}
 buildingGroups = \{
  structure doors floors storage quarters library throne beds beast_cage pigsty coffins
  training crafting demon_shrine prison orders installations magical_installations traps
 \}
 workshopGroups = \{ basic traps \}
 description = Build`` ``and`` ``manage`` ``your`` ``dream`` ``dungeon,`` ``defend`` ``against`` ``raids,`` ``and`` ``attack`` ``your`` ``enemies!
  \}
  \{
 creatureId = \{ KEEPER_KNIGHT_WHITE KEEPER_KNIGHT_WHITE_F \}
 tribeAlignment = LAWFUL
 immigrantGroups = \{peseants white_keeper\}
 technology = \{
  alchemy advanced`` ``alchemy alchemical`` ``conversion
  pig`` ``breeding iron`` ``working jewellery two-handed`` ``weapons archery sorcery
  advanced`` ``sorcery magical`` ``weapons master`` ``sorcery
 \}
 initialTech = \{ archery \}
 buildingGroups = \{
  structure doors floors storage quarters library throne beds beast_cage
  pigsty training crafting prison orders installations
 \}
 workshopGroups = \{ basic \}
 description = Build`` ``and`` ``manage`` ``your`` ``dream`` ``dungeon,`` ``defend`` ``against`` ``raids,`` ``and`` ``attack`` ``your`` ``enemies!
  \}
\}

# Adventurers
\{
 # CreatureId                     TribeAlignment 
 \{ ADVENTURER ADVENTURER_F \}      LAWFUL             Roam`` ``the`` ``land`` ``in`` ``search`` ``of`` ``adventures`` ``and`` ``loot!
\}

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