Releases: mbnq/RA2YRBF
Releases · mbnq/RA2YRBF
RA2YR:Brute Force 0.8.45
0.8.4501
- readme update
- updated for testing purposes and new tag
0.8.4502
- AI can build chrono defender ships now
- unit's veteran/elite abilities cleanup
- removed client menu .wma theme to reduce .zip size
0.8.4503
- added emergency mcv spawn for ally AI
- another attempt to fix no sell by AI
0.8.4507
- updater update
RA2YR:Brute Force 0.8.44
0.8.4402
- added more tiberium checkbox
- update to _bf_build_release.bat
0.8.4408
- fixes in veteran and elite abilities
- disabled more tiberium checkbox. Suspected for causing: 0xC0000005 at 0x005657A5)! The process tried to read from 0x489151C2
- minor changes in forcemapoptions.ini
0.8.4410
- added new remix of map "Streets of Gold"
- added mapconvert script
0.8.4414
- added bf_mapconvert.bat
- updater patch
- updated checkINI.bat
- streets of gold remix map quickfix
- removed destroyable bridges checkbox
- added bridges hp dropdown
- added loot profiles dropdown
RA2YR:Brute Force 0.8.43
0.8.4308
- Disable cartoon fx checkbox will disable critanim too now
- added IgnoreGlobalAITriggers=no failsafe to aimissionX.ini files
- added phobos 41
- minor adjustments
- readme update
- fixed chronomonkey's shield
- added Tint for some units
0.8.4320
- updated uninstaller
- added Elite Conscript
0.8.4321
- added updater script
- added disable brontosaurus checkbox
- fix for aisellback
- minor cgui changes
0.8.4324C
- fix for ai sell back
- reworked bf_updater.bat
- code cleanup
- Virus buff
- Chronomedic buff
- Howitzer (Arty) buff
- Crazy Ivan buff
- AircraftCarrier buff
- DRED nerf
- walls buffed
- buf fix to autoupdater
0.8.4324G
- quickfix for autoupdater
0.8.4325
- added Chrono Dreadnought
0.8.4328b
- AI Control Center fix
- added file unblocker to updater
- minor cleanup
0.8.4332
- quick fix for aicentreyr
- .ini files config header changed
- fixed minor issues
- loot balance
- grand cannon buff
0.8.4335
- loot balancing
- major .ini cleanup
0.8.4338
- .ini fixes
0.8.4340
- EXCAVATOR
- MCG buff
0.8.4343
- fixed too high movement speed bonus from lootbox
- fixed chronotroops, will no longer bug cells
- fixed chronolegion, will no longer bug cells
- fixed pricing of chronotroops
- updater patch (new failchecks)
RA2YR:Brute Force 0.8.42
4201
- civ buildings and trees code cleanup
4202
- code and mod filestructure cleanup
4203
- added remixed version of map Unrepent
4206 (mp stable)
- added TS Mamooth Mk.2 tank to goodiecrates
- minor LeadershipRating changes
- readme update
- AI ally will no longer build too many navalyards
4207
- minor fixes
- Lion King nerf
- Walls are back
4208
- AI update
- minor bugfixes
4210
- code cleanup (rulesmd.ini)
- Crazy Ivan damage buff
- Grand Cannon range buff
- Virus damage buff
- added AI missions timings to cgui
- moved debug ini files from game options to map code folder
4216
- added shield for Lion King
- tactical drone weapon restored
- a little cleanup
- Orca Fighter has new missiles
- .ini syntax fixes
- added loot reroll settings file
4217
- goodie crates balancing
4218
- quickfix for 4217
RA2YR:Brute Force 0.8.41
- changed Yuri's crew from E1 to INIT
- A10 buff
- zombie gamemode update, fixes and improvements
4107
- added CnCNet maps
4111
- fixes in mpmaps.ini
- some minor wh changes
- brute doomsday gamemode improved
4114
- increased build limit for aircraft carrier and decreased price
- quickfix to brute doomsday
- mpzombie fixes
- audio fixes
4120
- updated with latest phobos + Starkku's goodiecrates update
- added The Lion King for Animal Doomsday Yuri's forces
4125
- minor changes to the lion king
- guardian gi warheads buffed back
- Tesla Anihilator removed from chrono supplies, will be moved to yuri side in the future
- prism tower can support ally tower now
- grinder works for allies now too
- Allies AI has Prism towers now instead of Tesla ones
- ai update
4127
- tactical drone is back
- prism forwarding fixeed
4128
- AI improvements
4141
- changes in chronomonkey, bruteprime and t-rex
- AI cleanup
4144
- Lion King movement speed increased
- restored old demodrop
- each tech outpost will give power production bonus to 6 powerplants
4152
- code cleanup
- removing phobos ai attack scripts (was causing melee units to get stuck instead of attacking)
- some other minor changes
- further AI rework
- further improvements
RA2YR:Brute Force 0.8.40
0.8.4000
- chronomonkey shield is back
- chronomonkey is no longer immune to rad
0.8.4010
- cnc-net client gui improvements
- added 6 minutes option to chrono supplies dd
- added random crates checkbox back
- fixed default option for chrono supplies in lobby gui
- buffed FV+GGI weapons
- removed obsolete code
- Wolverine ROT increased
- added disable bronto sw for disable chrono checkbox
- nerfed bronto
- fixed some shadows
- seal and tanya has sensors now
- harriers should be avaiable to build as soon as player gets airpod
- some fixes in animaldoomsday
- virus particles buff
- minor changes in goodie crates logic
- increased ptero flying loop volume
- minor cleaning in rulesmd.ini
- pavement size increased
0.8.4017
- AI improvements
- Hospital should be passable for units now
- removed deployer from t-rex in animaldoomsday
- added AIInnerBase=yes to AI's clonned conyards
- mapfix for amazon map
0.8.4017c
- mapfix for amazon map
- fixed map bfrmx_mp04t8
4017P
- updated phobos with my own build
- removed vehicle cap in crates
- added chronobox
4021
- added chronobox money cost to swcost dd in cgui
- attempt to fix ai no sell back checkbox
- added moneybox
- added lootboxes checkbox to cgui
- fixed some cgui issues
4026
- removed tiberiumcrate from lootbox
- attempt to switch to Phobos Include instead of Ares' one
- 2nd attempt to indroduce Phobos' Include and Inheritance to the mod
- fixed tutorial map
- tutorial map improvements
- no need techlab to build ships no more, only conyard and vehfactory
- very minor Yuri naval AI changes
RA2YR:Brute Force 0.8.38
3810
- added SW cost dd to gui
- inc. cost of demodrop
- removed eva lost notiffication from some planes
- ptero is invisible when not moving or when not attacking now
- improvements in manhattan map (v6->v7)
- added gattling cannon players version (in random building vehicles)
- minor changes in random defence buildings
- added new weapon sounds for Hind(Orca) and Wolverine
- added propaganda speeches to propaganda truck
- AI update
- fixed ptero name
- added leadershiprating to important infantry units
3811_nophobosrad
- removed phobos custom radiation
- removed aoe heal from ambu
- removed SparkParticles from healing, just in case
3812
- removed phobos custom radiation
- removed aoe heal from ambu
- removed SparkParticles from healing, just in case
- switch phobos38 -> phobos39
3814
- changed WTC settings
- removed all rubbles
- changes in bronto settings
- removed not needed comments
RA2YR:Brute Force 0.8.37
- AI improvements
RA2YR:Brute Force 0.8.36
- Siege Chopper has green rad laser now
- Reworked lobby gui
- Added meteor ratio to gui
- Added AI base size to gui
- Added AI pathfinding tick rate to gui
- Added attack rate to gui
- Added AI stray option to gui
- Added disable AI chrono button to gui (as re/dc countermeasure in mp)
- Added chronosupplies dropdown to gui
- Some minor changes to Yuri's units related
- Added ai sellback option to gui
- Added lionking.shp by Yosef Anan
- Cleared debug options
- Fixed allied/soviet cnst gui name (thanks to GerHaLe)
- Removed chronosupplies checkbox
- Added TiberiumRemains to harvesters/miners
- Repair cost increased
- AI update and cleanup
- Some mapfixes
- General code cleanup
(0.8.36 is the latest version)
RA2YR:Brute Force 0.8.35
- added meteors
- removed meteors from bfrmx_manhattan map
- updated tutorial map
- uninstaller update
- minor changes in iron curtain
- minor AI changes
- minor fixes
- removed mapsize label
- minor fixes in bfrmx_manhattan map
- improved meteor strike
- replaced Yuri's cosmonaut with ptero (by Yosef Anan)
- added code for ptero
- added ptero sounds
- meteors explodes on the water now
- added new EVA speech for meteors
- iron curtain and chronosphere timer display reenabled
- attempt to force naval ships with ranged weapons to use them
- updated tutorial map
- minor ai edits
- some minor fixes
- buffed chaosdrone
- crazy ivan hp buff
- fixed stealth tank guardrange
- attempt to fix virus gun clouds
- polished Titan unit (new sounds, better animations)
- fixed bugs in meteor's code
- added A10 strike superweapon
- virus gas particles fixed