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Sebastian Krajewski edited this page May 24, 2022 · 7 revisions

Options

Option Type Range Description
DrawApproachCircles Boolean true/false Enables/Disables the rendering of the approach circle. Force disabled on mandalas
DrawComboNumbers Boolean true/false Enables/Disables the rendering of the combo number. Force disabled on mirror collages
DrawFollowPoints Boolean true/false Enables/Disables the rendering of the follow points
LoadSpinner Boolean true/false Enables/Disables the rendering of the spinner. Force enabled in replays, play and knockouts
ScaleToTheBeat Boolean true/false Enables/Disables scaling the hitcircles to the beat
StackEnabled Boolean true/false Enables/Disables hitcircles stacking. (False causes stacked hitcircles to act like 0 stack leniency on beatmap's settings). Force enabled in replays, play and knockouts
Sliders Sliders N/A See below
Colors Colors N/A See below

Sliders

Option Type Range Description
ForceSliderBallTexture Boolean true/false Force the usage of Slider Ball Texture in mandala mode
DrawEndCircles Boolean true/false Enables/Disables the rendering of slider ends and reverse arrows
DrawSliderFollowCircle Boolean true/false Enables/Disables the rendering of slider follower (big ring during slide)
DrawScorePoints Boolean true/false Enables/Disables the rendering of slider ticks
SliderMerge Boolean true/false Enables/Disables the merging of sliders bodies (useful for mandalas)
SliderDistortions Boolean true/false Enables/Disables sliders distortions (For better representation of Aspire maps)
BorderWidth Integer N/A Set the width of sliders border
Quality Custom N/A See below
Snaking Custom N/A See below

Quality

Option Type Range Description
CircleLevelOfDetail Integer N/A Set the LOD for hitcircles
PathLevelOfDetail Integer N/A Set the LOD for sliders path

Snaking

Option Type Range Description
In Boolean true/false Enables/Disables the snaking in for sliders body.
Out Boolean true/false Enables/Disables the snaking out for sliders body.
OutFadeInstant Boolean true/false Enables/Disables the instant fade out for snaking out sliders.
DurationMultiplier Decimal 0-1 How much of slider duration should be added to snake in duration.
FadeMultiplier Decimal 0-1 How close to slider start time should snake in end. Value of 1 means slider is seen fully just on its start time

Colors

Except for InnerAlpha and OuterAlpha, this section is ignored if Skin.UseColorsFromSkin or Skin.UseBeatmapColors are on.

Option Type Range Description
MandalaTexturesTrigger Integer N/A Set the number of cursors needed to trigger Mandala mode
MandalaTexturesAlpha Decimal N/A Set the alpha for Mandala textures
UseComboColors HSV H: 0-360
S: 0-1
V: 0-1
Determines the color of the custom combo colors
Color Custom N/A See below
UseSkinComboColors Boolean true/false Enables/Disables the usage of skin combo colors
UseBeatmapComboColors Boolean true/false Enables/Disables the usage of the beatmap's combo colors
Sliders Custom N/A See below

Sliders

Option Type Range Description
WhiteScorePoints Boolean true/false Enables/Disables the usage of white score points
ScorePointColorOffset Integer N/A Determines the hue offset for score points in °
SliderBallTint Boolean true/false Enables/Disables the tinting of the sliderball
Border Custom N/A See below
EnableCustomGradientOffset Boolean true/false Enables/Disables the usage of custom gradient offset
CustomGradientOffset Integer N/A Determines the gradient offset
Body Custom N/A See below
InnerOffset Decimal 0-1 Determines the offset for the inner part of the sliders body
OuterOffset Decimal 0-1 Determines the offset for the outer part of the sliders body
InnerAlpha Decimal 0-1 Determines the alpha for the inner part of the sliders body
OuterAlpha Decimal 0-1 Determines the alpha for the outer part of the sliders body

Border

Option Type Range Description
UseHitCircleColor Boolean true/false Enables/Disables the usage of hitcircles color for the sliders border
Color Custom N/A See below

Body

Option Type Range Description
UseHitCircleColor Boolean true/false Enables/Disables the usage of hitcircles color for the sliders body
Color Custom N/A See below

Color

Option Type Range Description
EnableRainbow Boolean true/false Enables/Disables rainbow for the cursor
RainbowSpeed Decimal N/A Determines the speed for the rainbow (°/s of H)
BaseColor HSV H: 0-360
S: 0-1
V: 0-1
Determines the starting color for the cursor
EnableCustomHueOffset Boolean true/false Enables/Disables custom hue offset for mirrored cursors
HueOffset Decimal N/A Determines the hue offset for mirrored cursors in °
FlashToTheBeat Boolean true/false Enables/Disables flashing to the beat
FlashAmplitude Decimal N/A Determines the amplitude for the flashing to the beat (° of H)

Default values:

"Objects": {
		"DrawApproachCircles": true,
		"DrawComboNumbers": true,
		"DrawFollowPoints": true,
		"LoadSpinners": true,
		"ScaleToTheBeat": false,
		"StackEnabled": true,
		"Sliders": {
			"ForceSliderBallTexture": true,
			"DrawEndCircles": true,
			"DrawSliderFollowCircle": true,
			"DrawScorePoints": true,
			"SliderMerge": false,
			"SliderDistortions": true,
			"BorderWidth": 1,
			"Quality": {
				"CircleLevelOfDetail": 50,
				"PathLevelOfDetail": 50
			},
			"Snaking": {
				"In": true,
				"Out": true,
				"OutFadeInstant": true,
				"DurationMultiplier": 0,
				"FadeMultiplier": 0
			}
		},
		"Colors": {
			"MandalaTexturesTrigger": 5,
			"MandalaTexturesAlpha": 0.3,
			"Color": {
				"EnableRainbow": true,
				"RainbowSpeed": 8,
				"BaseColor": {
					"Hue": 0,
					"Saturation": 1,
					"Value": 1
				},
				"EnableCustomHueOffset": false,
				"HueOffset": 0,
				"FlashToTheBeat": false,
				"FlashAmplitude": 100
			},
			"UseComboColors": false,
			"ComboColors": [
				{
					"Hue": 0,
					"Saturation": 1,
					"Value": 1
				}
			],
			"UseSkinComboColors": false,
			"UseBeatmapComboColors": false,
			"Sliders": {
				"WhiteScorePoints": true,
				"ScorePointColorOffset": 0,
				"SliderBallTint": false,
				"Border": {
					"UseHitCircleColor": false,
					"Color": {
						"EnableRainbow": false,
						"RainbowSpeed": 8,
						"BaseColor": {
							"Hue": 0,
							"Saturation": 0,
							"Value": 1
						},
						"EnableCustomHueOffset": false,
						"HueOffset": 0,
						"FlashToTheBeat": false,
						"FlashAmplitude": 100
					},
					"EnableCustomGradientOffset": true,
					"CustomGradientOffset": 0
				},
				"Body": {
					"UseHitCircleColor": true,
					"Color": {
						"EnableRainbow": false,
						"RainbowSpeed": 8,
						"BaseColor": {
							"Hue": 0,
							"Saturation": 1,
							"Value": 0
						},
						"EnableCustomHueOffset": false,
						"HueOffset": 0,
						"FlashToTheBeat": true,
						"FlashAmplitude": 100
					},
					"InnerOffset": -0.5,
					"OuterOffset": -0.05,
					"InnerAlpha": 0.8,
					"OuterAlpha": 0.8
				}
			}
		}
}
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