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Sebastian Krajewski edited this page Apr 24, 2022 · 9 revisions

Options

Option Type Range Description
Width Integer >0 Fullscreen window width
Height Integer >0 Fullscreen window height
WindowWidth Integer >0 Windowed window width
WindowHeight Integer >0 Windowed window height
Fullscreen Bool true/false Enables/Disables fullscreen mode
VSync Bool true/false Enables/Disables Vertical Synchronization
FPSCap Integer ≥0 Sets an FPS limit (0 is unlimited)
MSAA Integer 0-16 Anti-aliasing multipler (0 is off)
ShowFPS Bool true/false Enables/Disables fps counter in the corner

Experimental:

Option Type Range Description
UsePersistentBuffers Bool true/false Use persistent buffering for sprite batching. Uses more graphics memory but may rise FPS on powerful machines

Default values:

"Graphics": {
	"Width": 1920,
	"Height": 1080,
	"WindowWidth": 1440,
	"WindowHeight": 810,
	"Fullscreen": true,
	"VSync": false,
	"FPSCap": 0,
	"MSAA": 0,
	"ShowFPS": true,
	"Experimental": {
		"UsePersistentBuffers": false
	}
}
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