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Touchdown event
Triggered when your ship touches down on a planet's surface.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows:
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{event.bodyname} - The name of the body where the ship has touched down
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{event.latitude} - The latitude from where the ship has touched down
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{event.longitude} - The longitude from where the ship has touched down
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{event.multicrew} - True if the ship is belongs to another player
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{event.nearestdestination} - The nearest location from where the ship has touched down
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{event.playercontrolled} - True if the ship is controlled by the player
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{event.systemname} - The name of the star system where the ship has touched down
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{event.taxi} - True if the ship is a transport (e.g. taxi or dropship)
To respond to this event in VoiceAttack, create a command entitled ((EDDI touchdown)). VoiceAttack variables will be generated to allow you to access the event information.
The following VoiceAttack variables are available for this event:
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{TXT:EDDI touchdown bodyname} - The name of the body where the ship has touched down
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{DEC:EDDI touchdown latitude} - The latitude from where the ship has touched down
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{DEC:EDDI touchdown longitude} - The longitude from where the ship has touched down
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{BOOL:EDDI touchdown multicrew} - True if the ship is belongs to another player
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{TXT:EDDI touchdown nearestdestination} - The nearest location from where the ship has touched down
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{BOOL:EDDI touchdown playercontrolled} - True if the ship is controlled by the player
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{TXT:EDDI touchdown systemname} - The name of the star system where the ship has touched down
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{BOOL:EDDI touchdown taxi} - True if the ship is a transport (e.g. taxi or dropship)
For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.