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Repair drone event

Tkael edited this page Jun 20, 2021 · 7 revisions

Triggered when your ship is repaired via a repair limpet controller.

When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows:

  • {event.cockpit} - The amount of damage repaired in the ship's cockpit

  • {event.corrosion} - The amount of corrosion damage repaired

  • {event.hull} - The amount of damage repaired in the ship's hull

To respond to this event in VoiceAttack, create a command entitled ((EDDI repair drone)). VoiceAttack variables will be generated to allow you to access the event information.

The following VoiceAttack variables are available for this event:

  • {DEC:EDDI repair drone cockpit} - The amount of damage repaired in the ship's cockpit

  • {DEC:EDDI repair drone corrosion} - The amount of corrosion damage repaired

  • {DEC:EDDI repair drone hull} - The amount of damage repaired in the ship's hull

For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.

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