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Repair drone event
Triggered when your ship is repaired via a repair limpet controller.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows:
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{event.cockpit} - The amount of damage repaired in the ship's cockpit
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{event.corrosion} - The amount of corrosion damage repaired
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{event.hull} - The amount of damage repaired in the ship's hull
To respond to this event in VoiceAttack, create a command entitled ((EDDI repair drone)). VoiceAttack variables will be generated to allow you to access the event information.
The following VoiceAttack variables are available for this event:
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{DEC:EDDI repair drone cockpit} - The amount of damage repaired in the ship's cockpit
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{DEC:EDDI repair drone corrosion} - The amount of corrosion damage repaired
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{DEC:EDDI repair drone hull} - The amount of damage repaired in the ship's hull
For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.