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fix(statetriggers): evaluate StateTriggers before the first layout cycle #19557
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fix(statetriggers): evaluate StateTriggers before the first layout cycle
ramezgerges 7ab05d3
test: add When_StateTriggers_Evaluated_Before_First_Layout
ramezgerges 73a4e0b
chore: use UNO_HAS_ENHANCED_LIFECYCLE
ramezgerges 7586c48
chore: reference build error
ramezgerges 730583b
chore: build errors
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Why is this needed now? Since it's defined only on wasm, won't it cause issues there?
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UNO_HAS_ENHANCED_LIFECYCLE is defined on skia and wasm. I moved the StateTriggers initialization to EnterImpl to match WinUI, so we no longer need to subscribe to Loaded to initialize StateTriggers on platforms that fire EnterImpl