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fix(statetriggers): evaluate StateTriggers before the first layout cycle #19557

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fix(statetriggers): evaluate StateTriggers before the first layout cycle #19557

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Codacy Production / Codacy Static Code Analysis succeeded Feb 19, 2025 in 0s

Your pull request is up to standards!

Codacy found no issues in your code

Annotations

Check warning on line 39 in src/Uno.UI/UI/Xaml/Controls/Control/Control.crossruntime.cs

See this annotation in the file changed.

@codacy-production codacy-production / Codacy Static Code Analysis

src/Uno.UI/UI/Xaml/Controls/Control/Control.crossruntime.cs#L39

Remove this commented out code.

Check notice on line 219 in src/Uno.UI/UI/Xaml/FrameworkElement.Layout.crossruntime.cs

See this annotation in the file changed.

@codacy-production codacy-production / Codacy Static Code Analysis

src/Uno.UI/UI/Xaml/FrameworkElement.Layout.crossruntime.cs#L219

Remove the unused local variable 'visualTree'.

Check warning on line 307 in src/Uno.UI/UI/Xaml/VisualStateManager.cs

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@codacy-production codacy-production / Codacy Static Code Analysis

src/Uno.UI/UI/Xaml/VisualStateManager.cs#L307

Remove this commented out code.