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fix(statetriggers): evaluate StateTriggers before the first layout cycle #19557
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fix(statetriggers): evaluate StateTriggers before the first layout cycle #19557
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🤖 Your Docs stage site is ready! Visit it here: https://unodocsprstaging.z13.web.core.windows.net/pr-19557/index.html |
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@@ -150,11 +150,15 @@ private void OnParentChanged(object instance, object key, DependencyObjectParent | |||
if (this.GetParent() is IFrameworkElement fe) | |||
{ | |||
OnOwnerElementChanged(); | |||
#if !UNO_HAS_ENHANCED_LIFECYCLE |
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Why is this needed now? Since it's defined only on wasm, won't it cause issues there?
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UNO_HAS_ENHANCED_LIFECYCLE is defined on skia and wasm. I moved the StateTriggers initialization to EnterImpl to match WinUI, so we no longer need to subscribe to Loaded to initialize StateTriggers on platforms that fire EnterImpl
🤖 Your Docs stage site is ready! Visit it here: https://unodocsprstaging.z13.web.core.windows.net/pr-19557/index.html |
🤖 Your WebAssembly Sample App stage site is ready! Visit it here: https://unowasmprstaging.z20.web.core.windows.net/pr-19557/index.html |
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/azp run |
Azure Pipelines successfully started running 2 pipeline(s). |
🤖 Your WebAssembly Sample App stage site is ready! Visit it here: https://unowasmprstaging.z20.web.core.windows.net/pr-19557/index.html |
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GitHub Issue (If applicable): closes #19364
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