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Rainer Koschke edited this page Sep 22, 2023 · 4 revisions

Scenes

SEEStart

The scene used to start SEE from within Unity. This scene allows to select the network and environment (desktop/VR) settings and then will start the actual scene used for the "game". Normally, that would be SEEReflexion.

SEEWorld

A fully furnished SEE scene including an implementation table, an architecture table, an evolution table, and a dynamic execution table.

Empty

An empty scene. It is needed for technical reasons.

ArchitectureLibrary

This one was replaced by the office scenery and is meanwhile obsolete.

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