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4_2_Generate level as a room
Shun Moriya edited this page Sep 27, 2024
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1 revision
Editing.
Sub-level loading is a beta feature. The basic algorithm is ready, but we would like to reflect the opinions of designers on how to have the parameters.
This system is a beta version to incorporate the opinions of designers and artists. Specifications are subject to change without notice. We are looking for advice from designers and artists. Please fill out the discussion.
The dungeon generator generates the levels created by the designer in advance as rooms.
- Create a new level
- Set up a Level Blueprint
- Open Level Blueprint
- Switch to Class Settings
- Switch parent class from
LevelScriptActor
to `DungeonSubLevelScriptActor - Switch to class defaults
- Set the
Grid Size
,Width
,Depth
,Height
to the level you created.
- Register the level in the Sublevel Database
- Draw lots when generating dungeons
- How to install DungeonGenerator plugin
- How to use DungeonGenerator plugin
- Prepare mesh parts
- Prepare DungeonGenerateParameter
- Generate a dungeon
- Applications
- Change log
- ダンジョン生成プラグインのインストール方法
- ダンジョン生成プラグインの使用方法
- メッシュパーツを用意する
- DungeonGenerateParameterを用意する
- ダンジョンを生成する
- 応用
- 変更履歴