-
-
Notifications
You must be signed in to change notification settings - Fork 490
BOOT
parlortricks edited this page Jun 16, 2022
·
7 revisions
This was added to the API in version 1.00.
The BOOT function is called a single time when your cartridge is booted. It should be used for startup/initialization code. For scripting languages that allow code in the global scope (Lua, etc.) using BOOT
is preferred rather than including source code in the global scope.
-- script: lua
function BOOT()
-- Put your bootup code here
end
-- script: moon
export BOOT=->
-- Put your stuff here
// script: js
function BOOT() {
// Put your stuff here
}
// script: wren
class Game is TIC {
construct new() {
}
BOOT(){
// Put your stuff here
}
}
;; script: fennel
(global TIC
(fn boot []
;; Put your stuff here
)
)
;;alternate fennel
(var t 0)
(fn _G.BOOT []
;; use for init stuff
(set t 100)
)
(fn _G.TIC []
(print t))
// script: squirrel
function BOOT() {
// Put your stuff here
}
# script: ruby
def BOOT
# Put your stuff here
end
TIC-80 tiny computer https://tic80.com | Twitter | Telegram | Terms
Built-in Editors
Console
Platform
RAM & VRAM | Display | Palette | Bits per Pixel (BPP) |
.tic
Format | Supported Languages
Other
Tutorials | Code Snippets | Libraries | External Tools | FFT
API
- BDR (0.90)
- BOOT (1.0)
- MENU
- OVR (deprecated)
- SCN (deprecated)
- TIC
- btn & btnp
- circ & circb
- clip
- cls
- elli & ellib (0.90)
- exit
- fget & fset (0.80)
- font
- key & keyp
- line
- map
- memcpy & memset
- mget & mset
- mouse
- music
- peek, peek4
- peek1, peek2 (1.0)
- pix
- pmem
- poke, poke4
- poke1, poke2 (1.0)
- rect & rectb
- reset
- sfx
- spr
- sync
- ttri (1.0)
- time
- trace
- tri & trib (0.90)
- tstamp (0.80)
- vbank (1.0)