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BOOT
Alec Troemel edited this page Jan 24, 2023
·
7 revisions
This was added to the API in version 1.00.
The BOOT function is called a single time when your cartridge is booted. It should be used for startup/initialization code. For scripting languages that allow code in the global scope (Lua, etc.) using BOOT
is preferred rather than including source code in the global scope.
-- script: lua
function BOOT()
-- Put your bootup code here
end
-- script: moon
export BOOT=->
-- Put your stuff here
// script: js
function BOOT() {
// Put your stuff here
}
// script: wren
class Game is TIC {
construct new() {
}
BOOT(){
// Put your stuff here
}
}
;; script: fennel
(global TIC
(fn boot []
;; Put your stuff here
)
)
;;alternate fennel
(var t 0)
(fn _G.BOOT []
;; use for init stuff
(set t 100))
(fn _G.TIC []
(print t))
// script: squirrel
function BOOT() {
// Put your stuff here
}
# script: ruby
def BOOT
# Put your stuff here
end
# script: janet
(var t 0)
(defn BOOT
# put your stuff here
(set t 10))
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