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vke.GraphicPipeline

Jean-Philippe Bruyère edited this page Feb 2, 2020 · 1 revision

namespace: vke

Inheritance Hierarchy

Syntax

public class GraphicPipeline : Pipeline

Constructors

prototype description
GraphicPipeline (GraphicPipelineConfig cfg, string name="graphic pipeline") Create a new Pipeline with supplied RenderPass

Properties

name description

Methods

prototype description
void Activate() Activation of the object, the reference count is incremented and if Debug utils is enabled, name is set.
void Bind(CommandBuffer cmd) __
void BindDescriptorSet(CommandBuffer cmd, DescriptorSet dset, uint firstSet=0) __

Events

name description
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