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vke.GraphicPipeline
Jean-Philippe Bruyère edited this page Feb 2, 2020
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namespace: vke
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GraphicPipeline
public class GraphicPipeline : Pipeline
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GraphicPipeline (GraphicPipelineConfig cfg, string name="graphic pipeline") |
Create a new Pipeline with supplied RenderPass |
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void Activate() |
Activation of the object, the reference count is incremented and if Debug utils is enabled, name is set. |
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void Bind(CommandBuffer cmd) |
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void BindDescriptorSet(CommandBuffer cmd, DescriptorSet dset, uint firstSet=0) |
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