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Fix some data/return types #1089

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@github-actions github-actions bot added the breaking change PR contains breaking changes and wont be merged before a new patch label Aug 12, 2024
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Breaking Changes

Member exists in left but not in right

FFXIVClientStructs.FFXIV.Client.Game: 1

InventoryItem: 1

  • uint Quantity

FFXIVClientStructs.FFXIV.Client.Game.RetainerManager: 1

Retainer: 1

  • uint VentureId

FFXIVClientStructs.FFXIV.Client.LayoutEngine.LayoutWorld.Delegates: 1

UnloadPrefetchLayout: 2

  • void Invoke(FFXIVClientStructs.FFXIV.Client.LayoutEngine.LayoutWorld*)
  • System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.LayoutEngine.LayoutWorld*, System.AsyncCallback, object)

FFXIVClientStructs.FFXIV.Client.Game.Character: 6

BattleChara: 1

  • uint FateId

Character: 1

  • uint FateId

Companion: 1

  • uint FateId

MJILivelyActor: 1

  • uint FateId

Ornament: 1

  • uint FateId

ReaperShroudContainer: 1

  • ushort StanceChangeId

FFXIVClientStructs.FFXIV.Client.Game.Object: 8

Aetheryte: 1

  • uint FateId

EventObject: 1

  • uint FateId

GameObject: 1

  • uint FateId

GatheringPointObject: 1

  • uint FateId

HousingCombinedObject: 1

  • uint FateId

HousingObject: 1

  • uint FateId

MJIObject: 1

  • uint FateId

Treasure: 1

  • uint FateId

FFXIVClientStructs.FFXIV.Client.Game.UI.UIState.Delegates: 1

GetNextMapAllowanceTimestamp: 2

  • int Invoke(FFXIVClientStructs.FFXIV.Client.Game.UI.UIState*)
  • int EndInvoke(System.IAsyncResult)

FFXIVClientStructs.FFXIV.Client.Game.UI: 1

UIState: 1

  • int GetNextMapAllowanceTimestamp()

FFXIVClientStructs.FFXIV.Client.UI.Misc.RaptureGearsetModule.Delegates: 1

UpdateGearset: 2

  • void Invoke(FFXIVClientStructs.FFXIV.Client.UI.Misc.RaptureGearsetModule*, int)
  • void EndInvoke(System.IAsyncResult)

FFXIVClientStructs.FFXIV.Client.UI.Misc: 1

RaptureGearsetModule: 1

  • void UpdateGearset(int)

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