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Fix UnloadPrefetchLayout not being static
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Haselnussbomber committed Sep 13, 2024
1 parent e42f9d3 commit 294ae7c
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ public unsafe partial struct LayoutWorld {
[FieldOffset(0x220)] public StdMap<Utf8String, Pointer<byte>>* RsvMap;

[MemberFunction("E8 ?? ?? ?? ?? 45 33 F6 44 89 B7")]
public partial void UnloadPrefetchLayout();
public static partial void UnloadPrefetchLayout();

[MemberFunction("48 89 5C 24 ?? 48 89 6C 24 ?? 56 57 41 56 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 48 8B 41 20"), GenerateStringOverloads]
public partial void LoadPrefetchLayout(int type, byte* bgName, byte layerEntryType, uint levelId, uint territoryTypeId, GameMain* gameMain, uint cfcId);
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