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Game Design
Ingo Ruhnke edited this page Aug 28, 2018
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This section is a central point for collecting the game design of SuperTux. It's meant to be an authoritative source; loose ideas which haven't been agreed on should be clearly marked.
- Actions
- Objects
- Tiles
- Map transformer
- Multiplayer mode
- Other game modes
- Cheats
- User ideas
- Rejected ideas
Category:Development
Home
Guidelines
Game Mechanics
Tools
Engine
- Cameras in other games
- Collision
- Configuration File
- Console
- Cutscenes
- Game_Engine
- Lighting
- Map_transformer
- Portables
- SceneGraph
- Scripting
Specifications
Milestones
- Milestone 1 Analysis
- Milestone 2 Design Document
- Milestone 2 Design Document Old
- Milestone 3 Design Document
Building (mostly outdated)
- INSTALL.md
- Building
- Building on macOS
- Building SuperTux
- Building on Windows
- Building with MXE (cross-compile)
Meetings