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2.4. Compile on Linux or MacOS X
George Sokianos edited this page Oct 21, 2020
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- You will need VBCC installed and in the PATH. You should be able to open a shell prompt, run
vc
and get a response. - Use
Makefile.linux
- The makefile assumes that the necessary includes are located under
/opt/vbcc/includes_and_libs/
. Please edit these paths as needed for your environment.
To compile under Linux or MacOS, clone this repo locally, open a shell prompt and run:
make -f Makefile.linux
- for the generic 68000 version
make -f Makefile.linux iGame.030
- for the 030 version
make -f Makefile.linux iGame.040
- for the 040 version
make -f Makefile.linux iGame.060
- for the 060 version
make -f Makefile.linux iGame.MOS
- for the MorphOS version
The generated binary will be named iGame
(for the default 68000 version) or iGame.XXX
(where XXX
is the flavor you selected), in the current directory.
You can also run make -f Makefile.linux clean
to delete previously generated objects and binaries.