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Fix raytracing
Android (OpenGL) #1081: Commit a64d716 pushed by RobDangerous
November 5, 2024 18:18 5m 48s main
November 5, 2024 18:18 5m 48s
Validate D3D12 alignment requirement when copying from a buffer to a …
Android (OpenGL) #1080: Commit e98f300 pushed by RobDangerous
November 5, 2024 16:07 5m 39s main
November 5, 2024 16:07 5m 39s
Use the base_array_layer properly in begin_render_pass
Android (OpenGL) #1079: Commit fc490cc pushed by RobDangerous
November 5, 2024 14:57 6m 19s main
November 5, 2024 14:57 6m 19s
Update Kong
Android (OpenGL) #1078: Commit 9fd910c pushed by RobDangerous
November 4, 2024 19:59 5m 44s main
November 4, 2024 19:59 5m 44s
Update Kong
Android (OpenGL) #1077: Commit 68ab8ff pushed by RobDangerous
November 2, 2024 20:08 5m 50s main
November 2, 2024 20:08 5m 50s
Remove some outdated code
Android (OpenGL) #1076: Commit cfd85de pushed by RobDangerous
October 31, 2024 18:05 11m 14s main
October 31, 2024 18:05 11m 14s
Fix iOS warnings
Android (OpenGL) #1075: Commit 550baac pushed by RobDangerous
October 31, 2024 18:03 6m 56s main
October 31, 2024 18:03 6m 56s
Fix macOS warnings
Android (OpenGL) #1074: Commit 2f16a4a pushed by RobDangerous
October 31, 2024 17:54 5m 28s main
October 31, 2024 17:54 5m 28s
Collect descriptor set accesses
Android (OpenGL) #1073: Commit 2154ec4 pushed by RobDangerous
October 25, 2024 17:11 5m 50s main
October 25, 2024 17:11 5m 50s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Android (OpenGL) #1072: Commit ee4f87d pushed by RobDangerous
October 23, 2024 17:27 5m 43s main
October 23, 2024 17:27 5m 43s
Merge pull request #885 from tcdude/FixARMActions
Android (OpenGL) #1071: Commit ce22c60 pushed by RobDangerous
October 22, 2024 21:47 5m 42s main
October 22, 2024 21:47 5m 42s
Update action to use ubuntu 22.04
Android (OpenGL) #1070: Pull request #885 opened by tcdude
October 22, 2024 17:19 5m 48s tcdude:FixARMActions
October 22, 2024 17:19 5m 48s
Clean buffer accesses
Android (OpenGL) #1069: Commit 27eb80c pushed by RobDangerous
October 22, 2024 15:55 5m 50s main
October 22, 2024 15:55 5m 50s
Make descriptor sets support bindless
Android (OpenGL) #1068: Commit 4b1eafb pushed by RobDangerous
October 21, 2024 16:43 5m 41s main
October 21, 2024 16:43 5m 41s
Update Kong
Android (OpenGL) #1067: Commit 72be90c pushed by RobDangerous
October 17, 2024 15:51 5m 30s main
October 17, 2024 15:51 5m 30s
Fix buffer range checks
Android (OpenGL) #1066: Commit 55b4318 pushed by RobDangerous
October 12, 2024 04:17 6m 17s main
October 12, 2024 04:17 6m 17s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Android (OpenGL) #1065: Commit a4886d5 pushed by RobDangerous
October 11, 2024 16:38 6m 6s main
October 11, 2024 16:38 6m 6s
Update Kong
Android (OpenGL) #1064: Commit dc77ffb pushed by RobDangerous
October 10, 2024 21:54 5m 53s main
October 10, 2024 21:54 5m 53s
Use the buffers for dynamic offsets
Android (OpenGL) #1063: Commit df227ca pushed by RobDangerous
October 9, 2024 16:33 6m 18s main
October 9, 2024 16:33 6m 18s
Reset dynamic descriptor offsets
Android (OpenGL) #1062: Commit c469d00 pushed by RobDangerous
October 9, 2024 16:10 9m 51s main
October 9, 2024 16:10 9m 51s
Allocate descriptor space for dynamic offsets
Android (OpenGL) #1061: Commit ab3632c pushed by RobDangerous
October 9, 2024 16:07 5m 48s main
October 9, 2024 16:07 5m 48s
Set the dynamic descriptor count
Android (OpenGL) #1060: Commit a6e4464 pushed by RobDangerous
October 8, 2024 16:56 5m 54s main
October 8, 2024 16:56 5m 54s
Receive dynamic offsets
Android (OpenGL) #1059: Commit c7a2a7b pushed by RobDangerous
October 6, 2024 17:54 5m 56s main
October 6, 2024 17:54 5m 56s
Update Kong
Android (OpenGL) #1058: Commit 3a7eea9 pushed by RobDangerous
October 3, 2024 01:43 7m 17s main
October 3, 2024 01:43 7m 17s
Support a forced stride for image loads
Android (OpenGL) #1057: Commit dbc0b88 pushed by RobDangerous
October 3, 2024 01:38 6m 2s main
October 3, 2024 01:38 6m 2s