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Fix raytracing
iOS (OpenGL) #2002: Commit a64d716 pushed by RobDangerous
November 5, 2024 18:18 2m 12s main
November 5, 2024 18:18 2m 12s
Validate D3D12 alignment requirement when copying from a buffer to a …
iOS (OpenGL) #2001: Commit e98f300 pushed by RobDangerous
November 5, 2024 16:07 2m 57s main
November 5, 2024 16:07 2m 57s
Use the base_array_layer properly in begin_render_pass
iOS (OpenGL) #2000: Commit fc490cc pushed by RobDangerous
November 5, 2024 14:57 5m 7s main
November 5, 2024 14:57 5m 7s
Update Kong
iOS (OpenGL) #1999: Commit 9fd910c pushed by RobDangerous
November 4, 2024 19:59 2m 47s main
November 4, 2024 19:59 2m 47s
Update Kong
iOS (OpenGL) #1998: Commit 68ab8ff pushed by RobDangerous
November 2, 2024 20:08 3m 27s main
November 2, 2024 20:08 3m 27s
Remove some outdated code
iOS (OpenGL) #1997: Commit cfd85de pushed by RobDangerous
October 31, 2024 18:05 12m 45s main
October 31, 2024 18:05 12m 45s
Fix iOS warnings
iOS (OpenGL) #1996: Commit 550baac pushed by RobDangerous
October 31, 2024 18:03 9m 58s main
October 31, 2024 18:03 9m 58s
Fix macOS warnings
iOS (OpenGL) #1995: Commit 2f16a4a pushed by RobDangerous
October 31, 2024 17:54 2m 36s main
October 31, 2024 17:54 2m 36s
Collect descriptor set accesses
iOS (OpenGL) #1994: Commit 2154ec4 pushed by RobDangerous
October 25, 2024 17:11 2m 57s main
October 25, 2024 17:11 2m 57s
Merge branch 'main' of ssh://github.com/Kode/Kinc
iOS (OpenGL) #1993: Commit ee4f87d pushed by RobDangerous
October 23, 2024 17:27 2m 49s main
October 23, 2024 17:27 2m 49s
Merge pull request #885 from tcdude/FixARMActions
iOS (OpenGL) #1992: Commit ce22c60 pushed by RobDangerous
October 22, 2024 21:47 2m 36s main
October 22, 2024 21:47 2m 36s
Update action to use ubuntu 22.04
iOS (OpenGL) #1991: Pull request #885 opened by tcdude
October 22, 2024 17:19 3m 49s tcdude:FixARMActions
October 22, 2024 17:19 3m 49s
Clean buffer accesses
iOS (OpenGL) #1990: Commit 27eb80c pushed by RobDangerous
October 22, 2024 15:55 2m 16s main
October 22, 2024 15:55 2m 16s
Make descriptor sets support bindless
iOS (OpenGL) #1989: Commit 4b1eafb pushed by RobDangerous
October 21, 2024 16:43 2m 39s main
October 21, 2024 16:43 2m 39s
Update Kong
iOS (OpenGL) #1988: Commit 72be90c pushed by RobDangerous
October 17, 2024 15:51 3m 24s main
October 17, 2024 15:51 3m 24s
Fix buffer range checks
iOS (OpenGL) #1987: Commit 55b4318 pushed by RobDangerous
October 12, 2024 04:17 2m 23s main
October 12, 2024 04:17 2m 23s
Merge branch 'main' of ssh://github.com/Kode/Kinc
iOS (OpenGL) #1986: Commit a4886d5 pushed by RobDangerous
October 11, 2024 16:38 2m 40s main
October 11, 2024 16:38 2m 40s
Update Kong
iOS (OpenGL) #1985: Commit dc77ffb pushed by RobDangerous
October 10, 2024 21:54 2m 28s main
October 10, 2024 21:54 2m 28s
Use the buffers for dynamic offsets
iOS (OpenGL) #1984: Commit df227ca pushed by RobDangerous
October 9, 2024 16:33 19m 53s main
October 9, 2024 16:33 19m 53s
Reset dynamic descriptor offsets
iOS (OpenGL) #1983: Commit c469d00 pushed by RobDangerous
October 9, 2024 16:10 18m 27s main
October 9, 2024 16:10 18m 27s
Allocate descriptor space for dynamic offsets
iOS (OpenGL) #1982: Commit ab3632c pushed by RobDangerous
October 9, 2024 16:07 2m 47s main
October 9, 2024 16:07 2m 47s
Set the dynamic descriptor count
iOS (OpenGL) #1981: Commit a6e4464 pushed by RobDangerous
October 8, 2024 16:56 4m 4s main
October 8, 2024 16:56 4m 4s
Receive dynamic offsets
iOS (OpenGL) #1980: Commit c7a2a7b pushed by RobDangerous
October 6, 2024 17:54 2m 50s main
October 6, 2024 17:54 2m 50s
Update Kong
iOS (OpenGL) #1979: Commit 3a7eea9 pushed by RobDangerous
October 3, 2024 01:43 13m 13s main
October 3, 2024 01:43 13m 13s
Support a forced stride for image loads
iOS (OpenGL) #1978: Commit dbc0b88 pushed by RobDangerous
October 3, 2024 01:38 2m 56s main
October 3, 2024 01:38 2m 56s