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Object-Oriented-Game-Final

This was a project I worked on in November of 2022 for the Object Oriented Programming course. In this game, you create a character based on one of six classes:

  • Knight: The class that was intended to be the all-rounder.
  • Berserker: The class that was supposed to be focused on damage in exchange for everything else. Instead, it became the single best class in the game.
  • Lancer: The defensive attacker.
  • Engineer: A class focused on evasion in exchange for everything else. Easily the weakest class.
  • Rogue: A class focused on critical hits and evasion.
  • Sniper: A class focused on precision.

From there, you can enter various different multi-wave fights. In these fights, you earn money and experience. Leveling up unlocks the ability to equip certain weapons and armour, which you can purchase from the shop.

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