Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Refactor attitude control to be thread safe #27839

Merged
merged 15 commits into from
Sep 26, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 3 additions & 1 deletion ArduCopter/Attitude.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,9 @@ void Copter::run_rate_controller()
pos_control->set_dt(last_loop_time_s);

// run low level rate controllers that only require IMU data
attitude_control->rate_controller_run();
attitude_control->rate_controller_run();
// reset sysid and other temporary inputs
attitude_control->rate_controller_target_reset();
}

/*************************************************************
Expand Down
2 changes: 2 additions & 0 deletions ArduPlane/quadplane.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1968,6 +1968,8 @@ void QuadPlane::motors_output(bool run_rate_controller)
attitude_control->set_dt(last_loop_time_s);
pos_control->set_dt(last_loop_time_s);
attitude_control->rate_controller_run();
// reset sysid and other temporary inputs
attitude_control->rate_controller_target_reset();
last_att_control_ms = now;
}

Expand Down
88 changes: 74 additions & 14 deletions libraries/AC_AttitudeControl/AC_AttitudeControl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -9,10 +9,12 @@ extern const AP_HAL::HAL& hal;
// default gains for Plane
# define AC_ATTITUDE_CONTROL_INPUT_TC_DEFAULT 0.2f // Soft
#define AC_ATTITUDE_CONTROL_ANGLE_LIMIT_MIN 5.0 // Min lean angle so that vehicle can maintain limited control
#define AC_ATTITUDE_CONTROL_AFTER_RATE_CONTROL 0
#else
// default gains for Copter and Sub
# define AC_ATTITUDE_CONTROL_INPUT_TC_DEFAULT 0.15f // Medium
#define AC_ATTITUDE_CONTROL_ANGLE_LIMIT_MIN 10.0 // Min lean angle so that vehicle can maintain limited control
#define AC_ATTITUDE_CONTROL_AFTER_RATE_CONTROL 1
#endif

AC_AttitudeControl *AC_AttitudeControl::_singleton;
Expand Down Expand Up @@ -185,18 +187,45 @@ float AC_AttitudeControl::get_slew_yaw_max_degs() const
return MIN(_ang_vel_yaw_max, _slew_yaw * 0.01);
}

// get the latest gyro for the purposes of attitude control
// Counter-inuitively the lowest latency for rate control is achieved by running rate control
// *before* attitude control. This is because you want rate control to run as close as possible
// to the time that a gyro sample was read to minimise jitter and control errors. Running rate
// control after attitude control might makes sense logically, but the overhead of attitude
// control calculations (and other updates) compromises the actual rate control.
//
// In the case of running rate control in a separate thread, the ordering between rate and attitude
// updates is less important, except that gyro sample used should be the latest
//
// Currently quadplane runs rate control after attitude control, necessitating the following code
// to minimise latency.
// However this code can be removed once quadplane updates it's structure to run the rate loops before
// the Attitude controller.
const Vector3f AC_AttitudeControl::get_latest_gyro() const
{
#if AC_ATTITUDE_CONTROL_AFTER_RATE_CONTROL
// rate updates happen before attitude updates so the last gyro value is the last rate gyro value
// this also allows a separate rate thread to be the source of gyro data
return _rate_gyro;
#else
// rate updates happen after attitude updates so the AHRS must be consulted for the last gyro value
return _ahrs.get_gyro_latest();
#endif
}

// Ensure attitude controller have zero errors to relax rate controller output
void AC_AttitudeControl::relax_attitude_controllers()
{
// take a copy of the last gyro used by the rate controller before using it
Vector3f gyro = get_latest_gyro();
// Initialize the attitude variables to the current attitude
_ahrs.get_quat_body_to_ned(_attitude_target);
_attitude_target.to_euler(_euler_angle_target);
_attitude_ang_error.initialise();

// Initialize the angular rate variables to the current rate
_ang_vel_target = _ahrs.get_gyro();
_ang_vel_target = gyro;
ang_vel_to_euler_rate(_attitude_target, _ang_vel_target, _euler_rate_target);
_ang_vel_body = _ahrs.get_gyro();

// Initialize remaining variables
_thrust_error_angle = 0.0f;
Expand All @@ -208,6 +237,8 @@ void AC_AttitudeControl::relax_attitude_controllers()

// Reset the I terms
reset_rate_controller_I_terms();
// finally update the attitude target
_ang_vel_body = gyro;
}

void AC_AttitudeControl::reset_rate_controller_I_terms()
Expand Down Expand Up @@ -471,6 +502,7 @@ void AC_AttitudeControl::input_euler_rate_roll_pitch_yaw(float euler_roll_rate_c
attitude_controller_run_quat();
}

// Fully stabilized acro
// Command an angular velocity with angular velocity feedforward and smoothing
void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw(float roll_rate_bf_cds, float pitch_rate_bf_cds, float yaw_rate_bf_cds)
{
Expand Down Expand Up @@ -511,6 +543,7 @@ void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw(float roll_rate_bf_cds, fl
attitude_controller_run_quat();
}

// Rate-only acro with no attitude feedback - used only by Copter rate-only acro
// Command an angular velocity with angular velocity smoothing using rate loops only with no attitude loop stabilization
void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_2(float roll_rate_bf_cds, float pitch_rate_bf_cds, float yaw_rate_bf_cds)
{
Expand All @@ -531,9 +564,12 @@ void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_2(float roll_rate_bf_cds,
_attitude_target.to_euler(_euler_angle_target);
// Convert body-frame angular velocity into euler angle derivative of desired attitude
ang_vel_to_euler_rate(_attitude_target, _ang_vel_target, _euler_rate_target);

// finally update the attitude target
_ang_vel_body = _ang_vel_target;
}

// Acro with attitude feedback that does not rely on attitude - used only by Plane acro
// Command an angular velocity with angular velocity smoothing using rate loops only with integrated rate error stabilization
void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_3(float roll_rate_bf_cds, float pitch_rate_bf_cds, float yaw_rate_bf_cds)
{
Expand All @@ -554,7 +590,7 @@ void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_3(float roll_rate_bf_cds,
_attitude_ang_error.from_axis_angle(attitude_error);
}

Vector3f gyro_latest = _ahrs.get_gyro_latest();
Vector3f gyro_latest = get_latest_gyro();
attitude_ang_error_update_quat.from_axis_angle((_ang_vel_target - gyro_latest) * _dt);
_attitude_ang_error = attitude_ang_error_update_quat * _attitude_ang_error;
_attitude_ang_error.normalize();
Expand Down Expand Up @@ -582,8 +618,11 @@ void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_3(float roll_rate_bf_cds,

// Compute the angular velocity target from the integrated rate error
_attitude_ang_error.to_axis_angle(attitude_error);
_ang_vel_body = update_ang_vel_target_from_att_error(attitude_error);
_ang_vel_body += _ang_vel_target;
Vector3f ang_vel_body = update_ang_vel_target_from_att_error(attitude_error);
ang_vel_body += _ang_vel_target;

// finally update the attitude target
_ang_vel_body = ang_vel_body;
}

// Command an angular step (i.e change) in body frame angle
Expand Down Expand Up @@ -612,6 +651,25 @@ void AC_AttitudeControl::input_angle_step_bf_roll_pitch_yaw(float roll_angle_ste
attitude_controller_run_quat();
}

// Command an rate step (i.e change) in body frame rate
// Used to command a step in rate without exciting the orthogonal axis during autotune
// Done as a single thread-safe function to avoid intermediate zero values being seen by the attitude controller
void AC_AttitudeControl::input_rate_step_bf_roll_pitch_yaw(float roll_rate_step_bf_cd, float pitch_rate_step_bf_cd, float yaw_rate_step_bf_cd)
{
// Update the unused targets attitude based on current attitude to condition mode change
_ahrs.get_quat_body_to_ned(_attitude_target);
_attitude_target.to_euler(_euler_angle_target);
// Set the target angular velocity to be zero to minimize target overshoot after the rate step finishes
_ang_vel_target.zero();
// Convert body-frame angular velocity into euler angle derivative of desired attitude
_euler_rate_target.zero();

Vector3f ang_vel_body {roll_rate_step_bf_cd, pitch_rate_step_bf_cd, yaw_rate_step_bf_cd};
ang_vel_body = ang_vel_body * 0.01f * DEG_TO_RAD;
// finally update the attitude target
_ang_vel_body = ang_vel_body;
}

// Command a thrust vector and heading rate
void AC_AttitudeControl::input_thrust_vector_rate_heading(const Vector3f& thrust_vector, float heading_rate_cds, bool slew_yaw)
{
Expand Down Expand Up @@ -788,33 +846,35 @@ void AC_AttitudeControl::attitude_controller_run_quat()
thrust_heading_rotation_angles(_attitude_target, attitude_body, attitude_error, _thrust_angle, _thrust_error_angle);

// Compute the angular velocity corrections in the body frame from the attitude error
_ang_vel_body = update_ang_vel_target_from_att_error(attitude_error);
Vector3f ang_vel_body = update_ang_vel_target_from_att_error(attitude_error);

// ensure angular velocity does not go over configured limits
ang_vel_limit(_ang_vel_body, radians(_ang_vel_roll_max), radians(_ang_vel_pitch_max), radians(_ang_vel_yaw_max));
ang_vel_limit(ang_vel_body, radians(_ang_vel_roll_max), radians(_ang_vel_pitch_max), radians(_ang_vel_yaw_max));

// rotation from the target frame to the body frame
Quaternion rotation_target_to_body = attitude_body.inverse() * _attitude_target;

// target angle velocity vector in the body frame
Vector3f ang_vel_body_feedforward = rotation_target_to_body * _ang_vel_target;

Vector3f gyro = get_latest_gyro();
// Correct the thrust vector and smoothly add feedforward and yaw input
_feedforward_scalar = 1.0f;
if (_thrust_error_angle > AC_ATTITUDE_THRUST_ERROR_ANGLE * 2.0f) {
_ang_vel_body.z = _ahrs.get_gyro().z;
ang_vel_body.z = gyro.z;
} else if (_thrust_error_angle > AC_ATTITUDE_THRUST_ERROR_ANGLE) {
_feedforward_scalar = (1.0f - (_thrust_error_angle - AC_ATTITUDE_THRUST_ERROR_ANGLE) / AC_ATTITUDE_THRUST_ERROR_ANGLE);
_ang_vel_body.x += ang_vel_body_feedforward.x * _feedforward_scalar;
_ang_vel_body.y += ang_vel_body_feedforward.y * _feedforward_scalar;
_ang_vel_body.z += ang_vel_body_feedforward.z;
_ang_vel_body.z = _ahrs.get_gyro().z * (1.0 - _feedforward_scalar) + _ang_vel_body.z * _feedforward_scalar;
ang_vel_body.x += ang_vel_body_feedforward.x * _feedforward_scalar;
ang_vel_body.y += ang_vel_body_feedforward.y * _feedforward_scalar;
ang_vel_body.z += ang_vel_body_feedforward.z;
ang_vel_body.z = gyro.z * (1.0 - _feedforward_scalar) + ang_vel_body.z * _feedforward_scalar;
} else {
_ang_vel_body += ang_vel_body_feedforward;
ang_vel_body += ang_vel_body_feedforward;
}

// Record error to handle EKF resets
_attitude_ang_error = attitude_body.inverse() * _attitude_target;
// finally update the attitude target
_ang_vel_body = ang_vel_body;
}

// thrust_heading_rotation_angles - calculates two ordered rotations to move the attitude_body quaternion to the attitude_target quaternion.
Expand Down
56 changes: 40 additions & 16 deletions libraries/AC_AttitudeControl/AC_AttitudeControl.h
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
#include <AC_PID/AC_PID.h>
#include <AC_PID/AC_P.h>
#include <AP_Vehicle/AP_MultiCopter.h>
#include <AP_BoardConfig/AP_BoardConfig.h>

#define AC_ATTITUDE_CONTROL_ANGLE_P 4.5f // default angle P gain for roll, pitch and yaw

Expand Down Expand Up @@ -151,6 +152,7 @@ class AC_AttitudeControl {
// set the rate control input smoothing time constant
void set_input_tc(float input_tc) { _input_tc.set(constrain_float(input_tc, 0.0f, 1.0f)); }

// rate loop visible functions
// Ensure attitude controller have zero errors to relax rate controller output
void relax_attitude_controllers();

Expand All @@ -177,6 +179,24 @@ class AC_AttitudeControl {
// handle reset of attitude from EKF since the last iteration
void inertial_frame_reset();

// Command euler yaw rate and pitch angle with roll angle specified in body frame
// (implemented only in AC_AttitudeControl_TS for tailsitter quadplanes)
virtual void input_euler_rate_yaw_euler_angle_pitch_bf_roll(bool plane_controls, float euler_roll_angle_cd,
float euler_pitch_angle_cd, float euler_yaw_rate_cds) {}

////// begin rate update functions //////
andyp1per marked this conversation as resolved.
Show resolved Hide resolved
// These functions all update _ang_vel_body which is used as the rate target by the rate controller.
// Since _ang_vel_body can be seen by the rate controller thread all these functions only set it
// at the end once all of the calculations have been performed. This avoids intermediate results being
// used by the rate controller when running concurrently. _ang_vel_body is accessed so commonly that
// locking proves to be moderately expensive, however since this is changing incrementally values combining
// previous and current elements are safe and do not have an impact on control.
// Any additional functions that are added to manipulate _ang_vel_body should follow this pattern.

// Calculates the body frame angular velocities to follow the target attitude
// This is used by most of the subsequent functions
void attitude_controller_run_quat();

// Command a Quaternion attitude with feedforward and smoothing
// attitude_desired_quat: is updated on each time_step (_dt) by the integral of the body frame angular velocity
virtual void input_quaternion(Quaternion& attitude_desired_quat, Vector3f ang_vel_body);
Expand All @@ -186,37 +206,47 @@ class AC_AttitudeControl {
// Command an euler roll, pitch and yaw angle with angular velocity feedforward and smoothing
virtual void input_euler_angle_roll_pitch_yaw(float euler_roll_angle_cd, float euler_pitch_angle_cd, float euler_yaw_angle_cd, bool slew_yaw);

// Command euler yaw rate and pitch angle with roll angle specified in body frame
// (implemented only in AC_AttitudeControl_TS for tailsitter quadplanes)
virtual void input_euler_rate_yaw_euler_angle_pitch_bf_roll(bool plane_controls, float euler_roll_angle_cd,
float euler_pitch_angle_cd, float euler_yaw_rate_cds) {}

// Command an euler roll, pitch, and yaw rate with angular velocity feedforward and smoothing
virtual void input_euler_rate_roll_pitch_yaw(float euler_roll_rate_cds, float euler_pitch_rate_cds, float euler_yaw_rate_cds);

// Fully stabilized acro
// Command an angular velocity with angular velocity feedforward and smoothing
virtual void input_rate_bf_roll_pitch_yaw(float roll_rate_bf_cds, float pitch_rate_bf_cds, float yaw_rate_bf_cds);

// Command an angular velocity with angular velocity feedforward and smoothing
// Rate-only acro with no attitude feedback - used only by Copter rate-only acro
// Command an angular velocity with angular velocity smoothing using rate loops only with no attitude loop stabilization
virtual void input_rate_bf_roll_pitch_yaw_2(float roll_rate_bf_cds, float pitch_rate_bf_cds, float yaw_rate_bf_cds);

// Acro with attitude feedback that does not rely on attitude - used only by Plane acro
// Command an angular velocity with angular velocity smoothing using rate loops only with integrated rate error stabilization
virtual void input_rate_bf_roll_pitch_yaw_3(float roll_rate_bf_cds, float pitch_rate_bf_cds, float yaw_rate_bf_cds);

// Command an angular step (i.e change) in body frame angle
virtual void input_angle_step_bf_roll_pitch_yaw(float roll_angle_step_bf_cd, float pitch_angle_step_bf_cd, float yaw_angle_step_bf_cd);

// Command an angular rate step (i.e change) in body frame rate
virtual void input_rate_step_bf_roll_pitch_yaw(float roll_rate_step_bf_cd, float pitch_rate_step_bf_cd, float yaw_rate_step_bf_cd);

// Command a thrust vector in the earth frame and a heading angle and/or rate
virtual void input_thrust_vector_rate_heading(const Vector3f& thrust_vector, float heading_rate_cds, bool slew_yaw = true);

virtual void input_thrust_vector_heading(const Vector3f& thrust_vector, float heading_angle_cd, float heading_rate_cds);
void input_thrust_vector_heading(const Vector3f& thrust_vector, float heading_cd) {input_thrust_vector_heading(thrust_vector, heading_cd, 0.0f);}

////// end rate update functions //////

// Converts thrust vector and heading angle to quaternion rotation in the earth frame
Quaternion attitude_from_thrust_vector(Vector3f thrust_vector, float heading_angle) const;

// Run angular velocity controller and send outputs to the motors
virtual void rate_controller_run() = 0;

// reset target loop rate modifications
virtual void rate_controller_target_reset() {}

// optional variant to allow running with different dt
virtual void rate_controller_run_dt(const Vector3f& gyro, float dt) { AP_BoardConfig::config_error("rate_controller_run_dt() must be defined"); };

// Convert a 321-intrinsic euler angle derivative to an angular velocity vector
void euler_rate_to_ang_vel(const Quaternion& att, const Vector3f& euler_rate_rads, Vector3f& ang_vel_rads);

Expand Down Expand Up @@ -244,12 +274,6 @@ class AC_AttitudeControl {
// Return the angle between the target thrust vector and the current thrust vector.
float get_att_error_angle_deg() const { return degrees(_thrust_error_angle); }

// Set x-axis angular velocity in centidegrees/s
void rate_bf_roll_target(float rate_cds) { _ang_vel_body.x = radians(rate_cds * 0.01f); }

// Set y-axis angular velocity in centidegrees/s
void rate_bf_pitch_target(float rate_cds) { _ang_vel_body.y = radians(rate_cds * 0.01f); }

// Set z-axis angular velocity in centidegrees/s
void rate_bf_yaw_target(float rate_cds) { _ang_vel_body.z = radians(rate_cds * 0.01f); }

Expand Down Expand Up @@ -349,9 +373,6 @@ class AC_AttitudeControl {
// Calculates the body frame angular velocities to follow the target attitude
void update_attitude_target();

// Calculates the body frame angular velocities to follow the target attitude
void attitude_controller_run_quat();

// thrust_heading_rotation_angles - calculates two ordered rotations to move the attitude_body quaternion to the attitude_target quaternion.
// The maximum error in the yaw axis is limited based on the angle yaw P value and acceleration.
void thrust_heading_rotation_angles(Quaternion& attitude_target, const Quaternion& attitude_body, Vector3f& attitude_error, float& thrust_angle, float& thrust_error_angle) const;
Expand Down Expand Up @@ -454,6 +475,9 @@ class AC_AttitudeControl {
// Return the yaw slew rate limit in radians/s
float get_slew_yaw_max_rads() const { return radians(get_slew_yaw_max_degs()); }

// get the latest gyro for the purposes of attitude control
const Vector3f get_latest_gyro() const;

// Maximum rate the yaw target can be updated in Loiter, RTL, Auto flight modes
AP_Float _slew_yaw;

Expand Down Expand Up @@ -520,7 +544,7 @@ class AC_AttitudeControl {
Vector3f _ang_vel_target;

// This represents the angular velocity in radians per second in the body frame, used in the angular
// velocity controller.
// velocity controller and most importantly the rate controller.
Vector3f _ang_vel_body;

// This is the angular velocity in radians per second in the body frame, added to the output angular
Expand Down
Loading
Loading