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Jordan Notes
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Level up will cancel action cooking on a range.
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Level up will not cancel action when mining pure essence.
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Some npcs can try to retreat during combat when hit either a 0 or non 0 and their remaining health < half health. There is a 1 in x chance of retreating (playerescape)
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Level up will not cancel action when fishing. If a fishing spot moves while the dialogue is open, you will move to the fishing spot new tile after closing the level up dialogue.
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While fly fishing and running out of feathers:
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While not fly fishing and having 0 feathers:
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Using Cooking range and nothing to cook:
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Npcs require
blockwalk
property for example npc trees to prevent players walking on them -
-65 magic attack bonus will 100% splash on rat/chicken/duck.
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All of levelup happens on the same tick:
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walking next to the tree in the gif 1 tile forces
MovementType=Run
. this tree is one of those npc trees that attack you. the tree is not treated like aloc
as seen in the firemaking gif. -
the crate npc does act like a proper loc however.... and does not allow for diagonal walking like the tree/fly trap.
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Tree/Fly trap/Brawler behave differently from the Crate where the Crate behaves like a normal loc and the others do not.
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When attacking at range, you will walk + 2 tiles even if you technically only needed to walk + 1 tile to be within approach distance when running. (this is with Accurate selected)
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You should be able to equip an item and the bonuses interface does not close.
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Obj
levelrequire
param: -
Accepting Genie lamp with a full inventory.
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When the Axe head flys off you have this category:
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Dr Ford random event: