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Game API

Zack Middleton edited this page Jun 3, 2014 · 3 revisions

In the future this page will document the Game API functions, structures, and enums. (It may primarily focus on new things and changes compared to quake3.)

For now see code/game/g_public.h, code/game/g_syscalls.h, and bottom of code/game/bg_public.h.

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