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d_a_auction #654
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Merged
d_a_auction #654
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d0e7487
Started working on d_a_auction
DanTGL 6a9ce34
daAuction_c Updated member variables
DanTGL 87700b8
daAuction_c Refactored class
DanTGL 1436ff9
daAuction_c::getRand matching
DanTGL 99ebbf1
daAuction_c constructor matching
DanTGL 3c1b745
d_a_auction CheckCreateHeap matching
DanTGL c7077de
daAuction_c::_create matching
DanTGL ffd4566
d_a_auction l_item_dat matching
DanTGL e35946a
daAuction_c::createHeap matching
DanTGL fb8108c
d_a_auction Added HIO classes
DanTGL 4dd0d30
daAuction_c::createInit WIP
DanTGL f8d49e2
daAuction_c::_delete matching
DanTGL 035eb51
daAuction_c::_draw matching
DanTGL 2d5324c
daAuction_c::_execute matching
DanTGL bda3c1d
d_a_auction Fixed procfunc arrays
DanTGL 4984327
daAuction_c moveProc funcs matching
DanTGL bb643dd
daAuction_c::checkOrder matching
DanTGL 05cda63
daAuction_c::eventOrder WIP
DanTGL 6171c5b
daAuction_c::eventMove matching
DanTGL 320d55a
daAuction_c::privateCut WIP
DanTGL 93f0762
daAuction_c::eventTalkInit matching
DanTGL b0ef2f7
daAuction_c::eventMesSet matching
DanTGL 0ee7851
daAuction_c::eventMesEnd matching
DanTGL 7999ffe
daAuction_c::eventStartInit matching
DanTGL 1f1a17f
daAuction_c::eventStart matching
DanTGL 2dcc6e4
daAuction_c::eventMainInit matching
DanTGL b7eb11d
daAuction_c::eventMain matching
DanTGL 1f35439
daAuction_c::eventMainKai matching
DanTGL 0b73be9
daAuction_c::eventMainKai Fixed formatting
DanTGL 08b56cc
daAuction_c::eventMainUri matching
DanTGL f55a106
d_a_auction matching fixes
DanTGL 7f01577
daAuction_c::eventMainMsgSet matching
DanTGL 5097f67
daAuction_c::eventMainMsgEnd matching
DanTGL bddb37b
daAuction_c::setMtx matching
DanTGL 11f8e4a
daAuction_c::getItemNo matching
DanTGL 57d077a
daAuction_c::setLinkAnm matching
DanTGL 3616e1f
d_a_auction matched some functions
DanTGL 9f7b33a
d_a_auction matched SetMessage functions
DanTGL 9102a3e
daAuction_c::getNpcActorP matching
DanTGL f2df5d8
daAuction_c::eventMainMsgBikonC matching
DanTGL d84c2f3
daAuction_c::eventMainMsgBikonW matching
DanTGL 22db65e
daAuction_c::eventGetItemInit matching
DanTGL 2f6452e
daAuction_c::eventGetItemNpcInit matching
DanTGL e782399
daAuction_c::eventGetItemMesInit matching
DanTGL cafde19
d_a_auction matched some functions
DanTGL 2bac7a8
daAuction_c::setCameraNpc matching
DanTGL d5ac935
daAuction_c::nextBet matching
DanTGL 156b37b
daAuction_c::privateCut Fixed matching
DanTGL 352ef96
d_a_auction .data section matching
DanTGL 5aeeac8
daAuction_c::next_msgStatus WIP
DanTGL ce3fb4f
daAuction_c::next_msgStatus matching
DanTGL 6f4b2d4
Fixed variable names
DanTGL f22a159
d_a_auction cleanup
DanTGL 02f6de4
d_a_auction more cleanup
DanTGL ea64b22
Merge remote-tracking branch 'upstream/main' into d_a_auction
DanTGL 934e949
d_a_auction non-matching
DanTGL ff36ec2
d_a_auction minor tweak
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This appears to be actor PIDs, so it should be using uint