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Starbound 1.0 Support #288
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The playTime key was moved, this checks the old and new locations.
Read/write reagent bag, also defaults to new storage folder for player files.
Add new bag, temporarily disabled hotbar editing, read new essentials and armor slots, remove wieldable slots, modify UI for future hotbar support.
Add crew size, remove enabled commands and command level.
It Works (tm)
SBAsset support
On a few items, Pillow errors with a "Could not identify image file" and I cannot for the life of me figure out why, hence this workaround.
Temporary workaround for image loading error
To appease Codacy
Fix #11 (Hopefully?)
Properly Capitalise Window Title
Fixes #7, #17, and wizzomafizzo#291
While player descriptions still exist in player files, players can no longer be inspected, so it's useless.
I have no idea how well this works. Addresses #14.
Uuuh, if remove those trailing whitespaces then recommit I'm sure all the checks will pass. Hope this gets merged soon. |
Thanks to @Lknechtli for the fix
One thing to keep in mind for a2507f6 : the fix works by just using the first image, because it appears that some item icons are constructed from several images which are combined. A good example is the starting sword: it is made from a hilt image and a blade image. If you want it to show up correctly, starcheat will need to support icons built from multiple images. |
Thanks for the heads-up, I'll look into that. Rendering icons from multiple parts has been something we've needed for a while, actually. |
oh yea, ran into that. as long as I didn't change the value, it didn't appear to break the save. |
Great, I'll patch that in shortly. |
Codacy PR check fails because of code written prior to our Pull Request. Should be good for merge at any time 👏 |
For those who come lurking looking for a nightly build, the latest version is currently a00f400. |
remove py-starbound submodule
* switch from deprecated OptionParser to ArgumentParser * default to verbose build * added quite option (-q, —quite) * also removed submodule documentation + ci command Fixes wizzomafizzo#299
improved build.py + hide menubar icons on macOS
handle invalid JSON (empty, trailing comma) during asset import + style fixes
hey my starcheat is crash but i dont know what it is. Traceback (most recent call last): |
Starbound 1.0 is currently not supported in the main repo. Builds for 1.0 |
So, uh. The .exe builds aren't working for no reason I can see. Running the source works fine, but the .exe builds just crash without doing anything, no errors or any output. I honestly have no idea what to do about this. I've tried reverting all the changes, using older versions of dependencies to make sure an update didn't break them, I've really got nothing left to try. |
My guess is that the latest |
Well, that did it. I tried that locally, and it didn't work, but I don't think I'll question it too much. |
So is stearcheat fixed now and is there a download link? because this was super useful and is now dead. this was like the best thing in starbound. making custom weapons. Please fix or give a download link to a working version compatible with the current starbound, that being 1.3.2 or anything that would work with this version. |
Includes fixes to player file reading and support for the new SBAsset format.
Known issues can be found here.