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version 1.6.0
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shun126 committed Jun 16, 2024
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28 changes: 21 additions & 7 deletions CHANGELOG.md
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# Change Log - Procedural 3D Dungeon Generator Plug-in

## Unreleased-1.5.15 (29)
## Unreleased-1.6.* (30)
### Changes
*
### 変更点
*

## 20240606-1.5.14 (28)
## 20240615-1.6.0 (29)
### Changes
* Changed the start position of sublevels to be included in the selection
* Fixed some bugs
* Vertical and horizontal grid size can be set individually
* Random numbers in DungeonRoomSensorBase can be selected between synchronous and asynchronous
* Add start and end sublevels to MissionGraph
* Add information on whether a passage is a main line or a detour
* Improved complexity algorithm and generation stability of corridors
* Fixed several bugs
### 変更点
* グリッドサイズの垂直サイズと水平サイズを個別に設定可能
* DungeonRoomSensorBaseの乱数を同期と非同期から選択可能
* MissionGraphに開始と終了のサブレベルを対応
* 通路に幹線か迂回か情報を追加
* 通路の複雑性アルゴリズムと生成の安定性が改善
* いくつかの不具合を修正

## 20240529-1.5.14 (28)
### Changes
* Include sublevel `PlayerStart` in the selection of the start position
* Fixed several bugs
### 変更点
* サブレベルのスタート位置を選択に含める様に変更
* サブレベルの`PlayerStart`をスタート位置の選択に含める
* いくつかの不具合を修正

## 20240526-1.5.13 (27)
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