-
Notifications
You must be signed in to change notification settings - Fork 46
Issues: sensics/OSVR-RenderManager
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Add synchronization primitive to indicate to the app when buffer is complete
bug
#383
opened Jun 27, 2021 by
russell-taylor
Shared-context apps fail to get an OpenGL context when run on a mac
bug
#382
opened Mar 1, 2020 by
russell-taylor
D3D11 backend appears to hard-depend on SDL in code, but not in build system
#360
opened Dec 21, 2017 by
rpavlik
RM always displays an "error" on startup that says "ignore previous errors"
#350
opened Nov 15, 2017 by
rpavlik
Implement consistent camelCase json field names (backwards compatible)
#349
opened Nov 14, 2017 by
JeroMiya
Implement ATW for extended-mode D3D displays
enhancement
help wanted
#333
opened Jul 25, 2017 by
russell-taylor
Direct Rendering on AMD gives error: Could not create presentable surface 0
#314
opened Apr 17, 2017 by
raunaqatmeta
Consider the interaction of swap_eyes with COP and other distortion parameters
#295
opened Jan 20, 2017 by
russell-taylor
Modify the D3D demos to color +Z dark blue and -Z light blue
bug
help wanted
#281
opened Dec 30, 2016 by
russell-taylor
Should explicitly set the depth/stencil state in PresentDisplayInitialize
#272
opened Nov 29, 2016 by
russell-taylor
RenderBuffers not set in Render() path in OpenGL.
bug
help wanted
#266
opened Nov 21, 2016 by
russell-taylor
RenderManagerD3DCAPIExample crashes in DirectMode when no HDK plugged in
bug
#265
opened Nov 18, 2016 by
russell-taylor
Previous Next
ProTip!
Updated in the last three days: updated:>2024-11-17.