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Updated the icon and tooltip text for the Pressure Immunity status.
Updated some text on the SAIL interface.
mech fuel ui now has 1s lockout on changing fuel to prevent exploit
added additional Background Doors to teleport you around your base.
Cosmetic tweaks to most vanilla and a few fu secondary biomes.
Added caves to oasis, swamp and tar biomes.
Fixed cloudy foliage parallax image color palette (was different from cloudy foliage).
Fixed some algae matmod pixel transparency (they unintentionally become fullbright when using futara's fullbright shader).
Changed lighting for some monsters from static to dynamic who still had static (because 99% of monsters use dynamic).
Changed glow colors for pyromatle from red to orange.
Slightly reduced wisper's brightness.
Fuglowball critter now actually glows.
updated SAIL description of Frackin Ship and Vanilla Ship.
Tenants like Fenerox Chef now sell foods (was: generic merchant items)
Shadow furniture now spawns Shadow Chef tenant (was: Apex Chef)
Pub Elduukhar tenant is more likely to spawn if the requirements are met.
Tutorial quests now correctly name the Tinkering Table station (was: Tinker Table)
Xi edible isotope food values increased substantially (8/16/26, was 4/8/20)
Adds 2 new variants for beeswax candles (blue, flower, ghost, red and wax) - with two and three candles in single object.
Candles no longer burn underwater
their light flicker and inventory icons have been adjusted, and they no longer stick to walls
new sprites for Shadow Shell, Ice Crab, Bandra, Keldra and Rajaflora
direstone added to rock breaker outputs
boosted research conversion rates on lower end research computers because 0.01 * 10 pixels is too sad.
fixed harmless 'missing frame' error on witch wand
fixed incorrect behavior on certain wand/staff abilities using controlprojectile.lua
fixed buildunrandweapon not pulling from weapons like miniknog launcher
Fenerox can now craft the Sprout's Circlet alongside the rest of the set.
changed bloodhound charisma bonus to use resistance scaling, instead of being static. it can reach 27.5 at tier 10, per piece.
Advanced Stats UI now shows madness resistance, healing bonus, and charisma bonus
charisma now has a 1 crew modifier per 33% charisma (bonus, or penalty). Try the Bloodhound set fully upgraded with a charm bracelet, you will be able to bring 5 crew with you!
Updated stat codex to reflect above.
lowered duncette's ramp-up on healing penalty, because it was happening faster than intended.
added Patron request: Chewable Magnet. Unlocked in the Food section of the Craftsman tree. A portable, stackable Item Magnet.
Broken Manipulator no longer gives improper value for Shotgun Mastery.