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6.2.8

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@sayterdarkwynd sayterdarkwynd released this 20 Aug 02:44
· 1274 commits to master since this release
  • Updated the icon and tooltip text for the Pressure Immunity status.
  • Updated some text on the SAIL interface.
  • mech fuel ui now has 1s lockout on changing fuel to prevent exploit
  • added additional Background Doors to teleport you around your base.
  • Cosmetic tweaks to most vanilla and a few fu secondary biomes.
  • Added caves to oasis, swamp and tar biomes.
  • Fixed cloudy foliage parallax image color palette (was different from cloudy foliage).
  • Fixed some algae matmod pixel transparency (they unintentionally become fullbright when using futara's fullbright shader).
  • Changed lighting for some monsters from static to dynamic who still had static (because 99% of monsters use dynamic).
  • Changed glow colors for pyromatle from red to orange.
  • Slightly reduced wisper's brightness.
  • Fuglowball critter now actually glows.
  • updated SAIL description of Frackin Ship and Vanilla Ship.
  • Tenants like Fenerox Chef now sell foods (was: generic merchant items)
  • Shadow furniture now spawns Shadow Chef tenant (was: Apex Chef)
  • Pub Elduukhar tenant is more likely to spawn if the requirements are met.
  • Tutorial quests now correctly name the Tinkering Table station (was: Tinker Table)
  • Xi edible isotope food values increased substantially (8/16/26, was 4/8/20)
  • Adds 2 new variants for beeswax candles (blue, flower, ghost, red and wax) - with two and three candles in single object.
  • Candles no longer burn underwater
  • their light flicker and inventory icons have been adjusted, and they no longer stick to walls
  • new sprites for Shadow Shell, Ice Crab, Bandra, Keldra and Rajaflora
  • direstone added to rock breaker outputs
  • boosted research conversion rates on lower end research computers because 0.01 * 10 pixels is too sad.
  • fixed harmless 'missing frame' error on witch wand
  • fixed incorrect behavior on certain wand/staff abilities using controlprojectile.lua
  • fixed buildunrandweapon not pulling from weapons like miniknog launcher
  • Fenerox can now craft the Sprout's Circlet alongside the rest of the set.
  • changed bloodhound charisma bonus to use resistance scaling, instead of being static. it can reach 27.5 at tier 10, per piece.
  • Advanced Stats UI now shows madness resistance, healing bonus, and charisma bonus
  • charisma now has a 1 crew modifier per 33% charisma (bonus, or penalty). Try the Bloodhound set fully upgraded with a charm bracelet, you will be able to bring 5 crew with you!
  • Updated stat codex to reflect above.
  • lowered duncette's ramp-up on healing penalty, because it was happening faster than intended.
  • added Patron request: Chewable Magnet. Unlocked in the Food section of the Craftsman tree. A portable, stackable Item Magnet.
  • Broken Manipulator no longer gives improper value for Shotgun Mastery.