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Increased OpenGL ES compatibility #77

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Commits on Sep 1, 2015

  1. remove unneeded glEnable(GL_TEXTURE_2D)

    change indices from unsigned int to unsigned short since glDrawElements doesn't support GL_UNSIGNED_INT unless you have the GL_OES_element_index_uint extension
    change GL_RED to GL_LUMINANCE since GL_RED doesn't exist in OpenGL ES
    Dirk Vangestel committed Sep 1, 2015
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