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Releases: roddyrap/Minesweeper_Gameboy

Version 1.1.4

13 May 20:06
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Minor bugfixes & cosmetic changes:

  • The A & B buttons no longer function when the select menu opens.
  • It's now possible to move continuously when not in an active game.
  • A pipe now separates horizontal and vertical scrolls instead of a slash.
  • There is now only one slash in the flags left UI prompt.

Version 1.1.3

10 Mar 17:29
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Fixed time computation not resetting when resetting the game without losing or winning.
Improved number tiles.

Version 1.1.1

24 Dec 00:46
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Major back-end refactoring, a re-make of the movement controls, and graphical changes.

  • Inputs shouldn't be missed when moving.
  • Continuously pressing a movement button will now move the cursor.
  • Remade the flag sprite because it was awful.

Version 1.1.0

11 Oct 22:24
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Optimizations and minor fixes

  • Fixed hidden overflow in time computation, should now loop at 65536
  • Optimized bomb generation by a lot so it shouldn't be that much of a problem anymore
  • palette fix
  • typo correction
    Have fun!

First game release

31 May 21:20
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All features as specified in the README.