FSEvents: fix bug where rewatching path fails across channels #155
+2
−3
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The following code reproduces a bug where if you watch a parent and child directory across multiple channels and then call
notify.Stop()
on the either channel, any subsequent calls tonotify.Watch()
on a grandparent directory will fail:Fortunately we can fix this failure by simply not returning
errNotWatched
fromunwatch()
, which simply performs a no-op if there is no active stream for the path whenUnwatch()
is called.