v1.2.0
Updated the mod to v1.2
There's still a small known issue I didn't have time for to fix yet:
When combining melee weapons with ranged weapons, there is no "melee attack" gizmo when the main hand weapon is a melee weapon. Though when you right click a pawn, the pawn will be targeted for a melee attack (en then there is no option for a ranged attack). This is inconsistent with when the offhand is melee, while the main is ranged. In that case appropriate options do show up.