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Releases: rheirman/DualWield

v1.4.0

28 Oct 12:25
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Rimworld 1.4 update.

v1.3.0

02 Aug 11:16
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  • Better compatibility with other mods in general
  • Selection of weapons now also includes weapons without weapon tags, like thrumbo horns, elephant thusks, and many modded weapons.

v1.2.0

13 Sep 14:43
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Updated the mod to v1.2

There's still a small known issue I didn't have time for to fix yet:
When combining melee weapons with ranged weapons, there is no "melee attack" gizmo when the main hand weapon is a melee weapon. Though when you right click a pawn, the pawn will be targeted for a melee attack (en then there is no option for a ranged attack). This is inconsistent with when the offhand is melee, while the main is ranged. In that case appropriate options do show up.

v1.1.1

02 May 14:02
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  • Big performance improvement

v1.1.0

29 Feb 16:36
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  • Support for Rimworld 1.1.
  • Fixed exploit that allowed you to combine offhand weapons with two handed weapons.
  • Offhand gizmo is properly shown when a pawn only carries an offhand weapon.

v1.0.8

09 May 07:44
80e004c
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v1.0.7

29 Mar 08:03
2c7e3e9
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  • Added support for multiple weapons on one tile for the right click menu used for equipping off-hand weapons. This improves compatibility with mods like Deep Storage.

v1.0.6

19 Feb 16:26
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  • Fixed issue involving cooldowns not working properly for weapons with long bursts like the LMG.

v1.0.5

17 Feb 13:35
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  • Pawns no longer use melee attacks of off hand weapons in social fights.
  • Fixed issue involving offhand weapon spamming attacks when a pawn has only a offhand melee weapon equipped, and no main hand weapon.
  • Fixed compatibility issue with mods that add abilities. Offhand weapons are no longer used while abilities are performed. Healers no longer shoot the wounded :).
  • Some changes in terminology.

v1.0.4

24 Jan 20:04
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  • Pawns no longer use their off-hand weapon when beating fires.
  • The cooldown penalty is no longer applied for a dual wielding pawn beating a fire.
  • Pawns no longer use their off-hand weapon during mental breaks/social fights.