Binn is a binary data serialization format designed to be compact, fast and easy to use.
The elements are stored with theirs sizes to increase the read performance.
The library uses zero-copy when reading strings, blobs and containers.
The strings are null terminated so when read the library returns a pointer to them inside the buffer, avoiding memory allocation and data copying.
The Binn format supports all these:
Primitive data types:
- null
- boolean (
true
andfalse
) - integer (up to 64 bits signed or unsigned)
- floating point numbers (IEEE single and double precision)
- string
- blob (binary data)
- user defined
Containers:
- list
- map (numeric key associative array)
- object (text key associative array)
The elements are stored in this way:
boolean, null: [type] int, float (storage: byte, word, dword or qword): [type][data] string, blob: [type][size][data] list, object, map: [type][size][count][data]
A json data such as {"hello":"world"} is serialized in binn as:
\xE2 // type = object (container) \x11 // container total size \x01 // key/value pairs count \x05hello // key \xA0 // type = string \x05world\x00 // value (null terminated)
Writing
binn *obj;
// create a new object
obj = binn_object();
// add values to it
binn_object_set_int32(obj, "id", 123);
binn_object_set_str(obj, "name", "John");
binn_object_set_double(obj, "total", 2.55);
// send over the network or save to a file...
send(sock, binn_ptr(obj), binn_size(obj));
// release the buffer
binn_free(obj);
Reading
int id;
char *name;
double total;
id = binn_object_int32(obj, "id");
name = binn_object_str(obj, "name");
total = binn_object_double(obj, "total");
Header
var binn = require('binn')()
, to_binn = binn.encode
, from_binn = binn.decode
Writing
var obj = {hello: 'world', number: 123};
var data = to_binn(obj);
Reading
var obj = from_binn(data);
You can find more usage examples here
- Including the binn.c file in your project
- Linking to the binn library:
gcc myapp.c -lbinn
Include the binn-1.0.lib
in your MSVC project
git clone https://github.com/liteserver/binn
cd binn
make
make install
It will create the file libbinn.so.1.0
Use the included Visual Studio project in the src/win32 folder
It will create the file binn-1.0.dll
On Linux:
cd binn
make test
On Windows:
Use the included Visual Studio project in the test/win32 folder
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