###Containers
There are 3 types of containers:
- Lists
- Maps
- Objects
The values are stored in a sequential order:
[2, 5, 9.1, "value", true]
####Writing
binn *list;
// create a new list
list = binn_list();
// add values to it
binn_list_add_int32(list, 123);
binn_list_add_double(list, 2.55);
binn_list_add_str(list, "testing");
// send over the network or save to a file...
send(sock, binn_ptr(list), binn_size(list));
// release the buffer
binn_free(list);
####Reading by position
int id;
double rate;
char *name;
id = binn_list_int32(list, 1);
rate = binn_list_double(list, 2);
name = binn_list_str(list, 3);
####Reading values of the same type
int i, count;
double note;
count = binn_count(list);
for(i=1; i<=count; i++) {
note = binn_list_double(list, i);
}
####Reading using for each
binn_iter iter;
binn value;
binn_list_foreach(list, value) {
do_something(&value);
}
The values are stored with integer keys:
{2: "test", 5: 2.5, 10: true}
You can define the integer keys in a header file shared between the applications that will use the map:
#define USER_ID 11
#define USER_NAME 12
#define USER_VALUE 13
####Writing
binn *map;
// create a new map
map = binn_map();
// add values to it
binn_map_set_int32(map, USER_ID, 123);
binn_map_set_str(map, USER_NAME, "John");
binn_map_set_double(map, USER_VALUE, 2.55);
// send over the network or save to a file...
send(sock, binn_ptr(map), binn_size(map));
// release the buffer
binn_free(map);
####Reading by key
int id;
char *name;
double note;
id = binn_map_int32(map, USER_ID);
name = binn_map_str(map, USER_NAME);
note = binn_map_double(map, USER_VALUE);
####Reading sequentially
binn_iter iter;
binn value;
int id;
binn_map_foreach(map, id, value) {
do_something(id, &value);
}
The values are stored with string keys:
{"name": "John", "grade": 8.5, "active": true}
####Writing
binn *obj;
// create a new object
obj = binn_object();
// add values to it
binn_object_set_int32(obj, "id", 123);
binn_object_set_str(obj, "name", "John");
binn_object_set_double(obj, "total", 2.55);
// send over the network or save to a file...
send(sock, binn_ptr(obj), binn_size(obj));
// release the buffer
binn_free(obj);
####Reading by key
int id;
char *name;
double total;
id = binn_object_int32(obj, "id");
name = binn_object_str(obj, "name");
total = binn_object_double(obj, "total");
####Reading sequentially
binn_iter iter;
binn value;
char key[256];
binn_object_foreach(obj, key, value) {
do_something(key, &value);
}
###Containers inside containers
We can put containers inside others (a list inside of an object, a list of objects, a list of maps...)
####Example 1
A list inside of an object
{id: 123, name: "John", values: [2.5, 7.35, 9.15]}
#####Writing
binn *obj, *list;
// create a new object
obj = binn_object();
// add values to it
binn_object_set_int32(obj, "id", 123);
binn_object_set_str(obj, "name", "John");
// create a new list
list = binn_list();
binn_list_add_double(list, 2.50);
binn_list_add_double(list, 7.35);
binn_list_add_double(list, 9.15);
binn_object_set_list(obj, "values", list);
binn_free(list);
// send over the network or save to a file...
send(sock, binn_ptr(obj), binn_size(obj));
// release the memory
binn_free(obj);
#####Reading
int id, i, count;
char *name;
void *list;
double grade;
id = binn_object_int32(obj, "id");
name = binn_object_str(obj, "name");
list = binn_object_list(obj, "values");
count = binn_count(list);
for(i=1; i<=count; i++) {
grade = binn_list_double(list, i);
}
####Example 2
A list of objects
[ {name: "John", email: "[email protected]"} , {name: "Eric", email: "[email protected]"} ]
#####Writing
binn *list, *obj;
// create a new list
list = binn_list();
// create the first object
obj = binn_object();
binn_object_set_str(obj, "name", "John");
binn_object_set_str(obj, "email", "[email protected]");
// add to the list and discard
binn_list_add_object(list, obj);
binn_free(obj);
// create the second object
obj = binn_object();
binn_object_set_str(obj, "name", "Eric");
binn_object_set_str(obj, "email", "[email protected]");
// add to the list and discard
binn_list_add_object(list, obj);
binn_free(obj);
// send over the network or save to a file...
send(sock, binn_ptr(list), binn_size(list));
// release the memory
binn_free(list);
#####Reading
int i, count;
void *obj;
char *name, *email;
count = binn_count(list);
for(i=1; i<=count; i++) {
obj = binn_list_object(list, i);
name = binn_object_str(obj, "name");
email = binn_object_str(obj, "email");
}
####Note
When read, the internal containers are returned as static pointers that should not be "freed".
###Binn Values
Some functions return a structure called binn value. Here is an example of dealing with them:
void print_value(binn *value) {
switch (value->type) {
case BINN_INT32:
printf("integer: %d\n", value->vint32);
break;
case BINN_STRING:
printf("string: %s\n", value->ptr);
break;
...
}
}