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An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API

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Aseprite-Importer for Unity

AsepriteImporter Thumbnail

This package helps you importing .ase files from aseprite. The reader is fully written in C# which reads the compressed binary file and creates spritesheets, sprites and animations out of it.

Features

  • Creates a sprite sheet file (not dynamic)
  • Editable meta data like custom physics shapes with the 'Sprite Editor'
  • Generates tilemap with extended-padding (solves lines tearing issue between tiles)
  • Makes animation files (not dynamic)
  • Creates an animation controller
  • New tilemap name rule support (row-col)

image image image

Install

  • In Unity open the Package Manager (Window > Package Manager).
  • In the Package Manager click on the Plus-Icon in the top-left and select Add package from git URL...
  • Enter the URL of this Repository (https://github.com/martinhodler/unity-aseprite-importer.git) and press Enter

Demo GIF of AsepriteImporter

License

See LICENSE file.

Note: As of Unity doesn't include any editor scripts in the game, you don't have to license your game under GPL.

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An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API

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