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    • Umi

      Public
      Umi is, at its core, a data-oriented component system for high-performance and concurrent computing. Umi can be combined with Kaminari and Kumo to create a full-fledged MMO server. If paired with OpenGL/Vulkan/DirectX, UMI is the perfect base for a game engine.
      C++
      0000Updated Mar 9, 2022Mar 9, 2022
    • Kaminari is a UDP networking library that implements reliable and unreliable packet delivery on top of immediate, ordered and/or eventually synced queues.
      C++
      0000Updated Mar 8, 2022Mar 8, 2022
    • Sekkeizu

      Public
      Sekkeizu constitues the base framework, the skeleton if you will, of a server. It features builtin networking, fibers, and MongoDB execution with graph dependencies. All bundled together with a core loop aiming at less than 50ms per tick.
      C++
      0000Updated Mar 6, 2022Mar 6, 2022
    • C# implementation of Kaminari-Cpp, directed towards client implementations (although server is also supproted) of the protocol.
      C#
      0100Updated Mar 3, 2022Mar 3, 2022
    • Tamashii

      Public
      An implementation of fibers, light userland threads with stackful and fast context switches. This projects uses a task-like approach with (optional) zero runtime allocation, designed for high performance environments.
      C++
      0200Updated Feb 28, 2022Feb 28, 2022
    • Kumo

      Public
      IDL (interface description language) to automatically generate networking code, namely marshalling, data packing and unpacking, and inputs buffering.
      Python
      0000Updated Feb 18, 2022Feb 18, 2022
    • Umi-old

      Public archive
      Umi is, at its core, a data-oriented component system for high-performance and concurrent computing. Umi can be combined with Kaminari and Kumo to create a full-fledged MMO server. If paired with OpenGL/Vulkan/DirectX, UMI is the perfect base for a game engine.
      C++
      0000Updated Feb 1, 2022Feb 1, 2022
    • Java implementation of Kaminari-Cpp, directed towards client implementations of the protocol. It is currently not being actively maintained.
      Java
      0000Updated Dec 17, 2020Dec 17, 2020
    • Kaze

      Public
      [WIP] Simple scripting/bytecode language for server-side code execution.
      Python
      0000Updated Jul 8, 2020Jul 8, 2020